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Copy Level Actionscript
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If you want to make a game self-contained, it'll be neccessary to store the level data in the game's SWF somehow.
This command converts the level data into XML, and then sets it up to be stored as a really really long string!
This command is helpful because Flash has a quirk where it can't define super-long strings all at once. This command automatically splits up the string when neccessary to work around that.
It stores something like this in the clipboard:
data_txt = '<data>~~really long xml~~';
data_txt += '~~~ </data>';
data = new XML( data_txt );
onLoad( data ); |
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