Game Editor: Known bugs

Last updated: 02/27/2010

Have bugs, will travel.
  I think I got rid of most of the major issues, but there are still a couple minor annoyances.
I'll fix them when I get around to it.

The sprite's map display is too large:
This occurs because sprites are actually displaying large images, but most of it is invisible because of their masks, however flash "sees" everything.

Map grids sometimes malfunction after testing a game:
I don't know the cause yet, but it's not a serious problem.

Why are there bugs?
  Short answer:
I'm still learning how to program properly. I'm also a little on the lazy side.

Long answer:
I could take the easy way out and say that Flash was never designed for big projects (like Adobe does), but the truth is, I'm not a professional programmer. Flash is just a hobby for me.

Although I did not compromise on the design, I did cut a couple corners when programming this editor.
I didn't create "proper" components or "proper" classes. I often took shortcuts to get things done faster.

Last updated: April 27, 2010