This is a little self-playing story I whipped up over the past couple days. It was one of those times where inspiration hit and everything just fell into place.
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I didn’t draw the picture in the title screen. I only did the programming. It was created in my custom
RPG Maker
.
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While the situation and story is nothing groundbreaking, what’s important is how it’s told. This actually turned out to be one of my better scenarios. I think it’s because of the methodical approach I used this time.
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The idea was spontaneous, and I just let the ideas flow. Events popped up in my mind and I just wrote them down as a sequence. Then afterwords, I placed the characters as they would look at each moment, added dialog and movement, and it was done. Now that I think about it, the approach was sort of like key-framing in animation.
- List the events (as comments in the script)
- Create / import maps
- Under each comment, place the characters as they would appear at that moment
- Add dialog and movement