Tutorial: Using Character Sets from RPG Maker 2000

How to use RPG Maker 2000 characters
This game editor was heavily inspired by RPG Maker 2000 for the PC. So I made this pretty much compatible with the character sets (sprite sheets) and chipsets
(map tiles) that Rm2k uses.
There is one difference however. This editor uses PNG files and alpha channels, which allows you to have translucent details and genuine
anti-aliasing. You can use either
8-bit PNG files with 256 colors,
or you can use 24-bit PNG files with alpha channels.


Adding transparency
Basically, all you to do is select the background, make it transparent, and save it as a PNG file. This tutorial assumes you're using Photoshop.

1 - Open the RPG Maker 2000 chipset
 
2 - Convert to RGB color and Double-click the layer

3 - Select the "magic wand" tool and use these settings
4 - Select the background area and press backspace to delete it
5 - Choose "Save for Web" & save it as a PNG file with transparency

Save the file into the Game Editor's "charset" folder.  


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