- ALPHABETICAL - barrier raise whole party's def slightly (everyone takes 1.3x less damage. ie: damage/1.3 The effect can stack) bolt 1x atk + 66% paralyze brainshock 0.67x atk + 50% sleep (brainshock) charm horny (even girls get turned on) cut 1x atk (1.5x against plant pokemon) drain 0.67x atk -> heal by the same amount ember 1.5x atk flail 0.33x atk (0.66x against norm pokemon) fury_swipes 0.5x atk (50% chance of attacking again, repeats until 50% random fail) gust brings out enemy trainer harden raise defense hypnosis sleep lick horny metranome random move napalm 2.25x atk nightmare scare pebble 0.67x atk + cause anger pk_beam 1x atk (PK Beam) poison poison recuperate heal 3/4 HP + 50% self sleep refresh double your current HP roar scared sand_attack lower defense (damage against the opponent is multiplied by 2x. This effect can stack) scratch 0.67x atk slam 1.5x atk spark paralyze sting 0.67x atk + 75% poison strength 1x atk (1.5x against rock pokemon) swim 1x atk (1.5x against fire & rock pokemon) tackle 1x atk taunt angry teleport bring out pokemon/trainer chosen from opponent's party thunder 0.67x atk + 50% paralyze transform gain opponent's id & moves whip 1.5x attack - SORTED BY ELEMENTAL THEME - Each element has a theme. So Pokemon with certain elements tend to use certain types of attacks. - power - fire * ember 1.5x atk * napalm 2.25x atk - heal - water * refresh heal 10HP (level editor can adjust the amount) * recuperate heal 3/4 HP + 50% self sleep - paralyze - electric * spark paralyze * thunder 0.67x atk + 50% paralyze * bolt 1x atk + 66% paralyze - defense - rock * harden raise defense * sand_attack lower defense * barrier raise whole party's def slightly (1.3x) - poison - plant * poison poison * sting 0.67x atk + 75% poison * drain 0.67x atk -> heal - sleep - PSI * hypnosis sleep * nightmare scare * pk_beam 1x atk * brainshock 0.67x atk + 50% sleep