DAY
ONE HUNDRED THIRTEEN: Work goes well on the siege engine. We’ve already made good progress. And while
climbing the scaffolding is scary it’s really not so bad. What
does worry me though is working below the ogres. I’m sure our hardhats
work well, but I’m not sure if anything could save my skull from
that. |
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DAY
ONE HUNDRED FOURTEEN: While working below clumsy ogres is unnerving, I know things could always be
worse! So even though a support beam went past my head earlier
I know I’ve got it better than the second phase team. Who’s working
hard convincing the iron golems they’d make great ammunition. Oy!
That’s going to be a hard sell. |
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DAY
ONE HUNDRED FIFTEEN: When we were first given the plans there where a few holes in the schematics,
since then the goblins have been slipping us pages as they finish
them. However, I think they’re just handing us random blueprints
now. Sure, I don’t know much about siege engines and how they’re
built, buy I can identify a boat. And umm... yeah, that’s one there. |
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DAY
ONE HUNDRED SEVENTEEN: Word has it that the Forces of Light are starting to pack up. Through strategic
use of common sense and paranoia we’re pretty sure we’ve got to
get the move on with this siege engine, and for once in its life
the Sword has something interesting to say! |
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DAY
ONE HUNDRED NINETEEN: As you can imagine much of the workforce is in full swing, and just to make
certain we can pull this off some of the fellows have switched
to Goblin Coffee. If you’ve never seen a troll try to fly like
a humming bird it’s a real treat! Unfortunately they get really
whinny when it takes you an hour to dig them out of the crater
they’ve made. |