Introduction
Initial Setup
Resources
Music Loops
Compress Music
Compress Sound
Programming the Game
Make FLA
Level Loading
Title Screen
game_mc
Debug: game_mc
Debug: add width
Test Level
background
changeBackground
changeBackground editor
SCROLLER
PLAYER
HUD
enemy1
playerShot
Add enemy1 to editor
Debug: HUD
Make it Self-Contained
Preloader
Internal Level loader
Load Bitmap class later
Internal Sound Systems
Import resources p1
Import resources p2
Test standalone