| script command: Move |
What this does
| This command tells the game to move a character on the map. The first thing you do is tell this command which character or object you're moving. Then you click the little arrow next to this command to open it up and it'll display some <>. When you click on the <>, the buttons on the left will change and you'll be able to place a bunch of movement commands inside of this. | If you type the name of a character that doesn't exist on the map, the editor will pretend it does and display it as a transparent sprite on the map. This is helpful when you're moving the player or characters generated by the game.
Waiting for movements
Normally, the script will continue running while the movements inside this command are occuring. To make it wait, place a wait command after this (outside of this move command) and tell it to wait for the sprite that's being moved. | What's good about this is that you can have multiple characters move at the same time, and then wait for each of them. Just make sure they finish moving before telling them to move again, or things might go wrong.
| Last updated: August 28, 2011 |