- work backwards -
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OVERALL EVENTS

Want a Bunny.

Learn about reproduction.

Build secret farm in royal forest.

Get a new maid.

Princess puts her maid in her new farm to live in.
Unexpectedly binds her.
Each day, bunnies come.


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SPECIFICS

At the market, Princess buys another bunny for her garden.
Princess likes to play near the abandoned servant's quarters in her large royal garden maze.
She loves bunnies and wants even more.
She goes to the market, but cannot find more because she already bought them all.
She reads about them.
Princess reads about bunny reproduction.
Princess reads about reproduction.
She buys equipment.
And turns the abandoned quarters into a farm.
She buys a naive girl from the orphanage, to be a new maid for her garden. With a purpose. Others tell her to take orders from Princess.
Each morning, report to the "bunny farm"
Maid thinks it's a cute name for her play area.
Princess orders her to take a position.
Maid thinks it's a game, and goes along with it.
New maid is naive and thinks this is normal.
Princess gets impatient.
The princess acquires another girl.
1st maid explains what they're supposed to do each morning.
More girls go to orphanage to get adopted by Princess. (run away, sent there, etc)
Meanwhile, princess buys out the whole orphanage. (such charity)
King approves of her being with people for a change.
Princess goes to check on her bunny farm. (see the final result)

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KEY EVENTS  (things to talk to)

Go to market petshop.
Meet your bunnies at garden cottage.
Go to library.
Go to market general store.
Go to garden cottage. (bunnies watch as she works)
Go to orphanage.  (the only girl)
Next morning, maid goes to bunny farm.
Princess goes to town to acquire more.
(each one appears in farm.)


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KEY PLACES
(royal forest)
	Garden cottage
(castle)
	Library
(town)
	Petshop
	General Store
	Orphanage
