| move command: Absolute Movement |
What this does
| This command makes the character walk to an exact spot on the map. | Normally, the movement is set to occur instantaneously. But you can set a walk speed to make the character walk to the location.
Moving the character
When you create or click on this command, the rest of the screen will go dark to hilight the relevent parts of the interface. When you're done, press ESC. To move the character, just click on the spot on the map you want them to move to. If you turn off snapping, you can click on exact pixel locations. | You can also click on these arrow buttons to move the character. Or you can type numbers in the X and Y boxes to specify the exact pixel coordinates to move to. You also see these numbers reflected in a pair of boxes at the bottom. You can type in variable names in these boxes if you want variables to control the character's movement instead of specifying exact numbers.
Settings
Walk speed This controls how many seconds it takes for the character to walk 1 tile. Usually, it doesn't take a whole second. Changing this will automatically adjust the walk duration. Walk duration This shows how long the entire distance will take. As you move the character, this value will be continually updated. However, you can adjust it afterwords to force the overall movement to be faster or slower. Or set it to 0 to make the movement instantaneous. | Auto direction This button controls whether or not the character automatically faces the direction they're moving in. Auto animate This button controls whether or not the character automatically animates while moving and stops afterwords. Play button The play button can preview the character's movement. This is helpful to see how fast they'll move.
| Last updated: August 30, 2011 |