| Game Editor: Known bugs |
| Last updated: 02/27/2010
Have bugs, will travel.
| I think I got rid of most of the major issues, but there are still a couple minor annoyances. I'll fix them when I get around to it. The sprite's map display is too large: This occurs because sprites are actually displaying large images, but most of it is invisible because of their masks, however flash "sees" everything. Map grids sometimes malfunction after testing a game: I don't know the cause yet, but it's not a serious problem.
Why are there bugs?
| Short answer: I'm still learning how to program properly. I'm also a little on the lazy side. Long answer: I could take the easy way out and say that Flash was never designed for big projects (like Adobe does), but the truth is, I'm not a professional programmer. Flash is just a hobby for me. Although I did not compromise on the design, I did cut a couple corners when programming this editor. I didn't create "proper" components or "proper" classes. I often took shortcuts to get things done faster.
| Last updated: April 27, 2010 |