<data xmlType="object"><level name="str_levels\vermillion\port.lvl" xmlType="object"><sprites xmlType="array"><59 name="str_set_mapCoords_0" type="str_set_mapCoords" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_loop" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_sprites\set_mapCoords\icon.png" xmlType="object" /><position x="num_40" y="num_8" xmlType="object" /><flags xmlType="array" /><data x="num_8" y="num_5" xmlType="object" /></59><58 name="str_assistant_waiting_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_4" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\girl3_magician.png" xmlType="object" /><position x="num_216" y="num_248" xmlType="object" /><flags xmlType="array"><2 value="str_!ver_stAnneOpen" xmlType="variable" /><1 value="str_!haveMisty" xmlType="variable" /><0 value="str_ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><5 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Maybe [brock] would know
  what to do." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_player" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_brockJoined" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_haveBrock" xmlType="variable" /></condition></5><4 type="str_if" xmlType="array"><1 type="str_if" xmlType="array"><6 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Oh yeah,\. she&apos;s still
  with the Squirtles.\!
  I kinda...\2 forgot about that." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_player" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_squirtle" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_mistyLeftAt" xmlType="variable" /></condition></6><5 type="str_if" xmlType="array"><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_\.Um,\. on a totally unrelated note.\2
Why don&apos;t we take a little peek through those
binoculars at the beach." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></6><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  I&apos;m not sure &quot;swimming&quot;
  is the word I&apos;d use." type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  She&apos;s probably still swimming
  with the tentacool." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_player" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_verBeach" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_mistyLeftAt" xmlType="variable" /></condition></5><4 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Come to think of it,\. I haven&apos;t seen
  her since we went camping in the desert." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_player" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_rockGang" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_mistyLeftAt" xmlType="variable" /></condition></4><3 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Maybe Mom knows where she is.
  She always seems to know
  when [misty]&apos;s around." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_player" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_ashHouse" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_mistyLeftAt" xmlType="variable" /></condition></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  [ash],\. maybe we should
  go find [misty] first." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_mistyJoined" xmlType="variable" /></condition></1><0 type="str_if" xmlType="array"><11 type="str_if" xmlType="array"><8 target="str_SPRITES.brock" waitForEnd="bol_false" depth="num_-1" name="str_sweat" linkage="str_" type="str_swf" xmlType="object"><data xmlType="object" /></8><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  \.Er...\. anyone but that." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></6><5 target="str_SPRITES.brock" waitForEnd="bol_false" depth="num_-1" name="str_sweat" linkage="str_swf\sweat.swf" type="str_swf" xmlType="object"><data xmlType="object" /></5><4 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  You mean like that girl you were
  swimming with?" type="str_textbox" xmlType="object" /></3><2 type="str_move" sprite="str_player" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></2><1 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><0 message="str_Brock encountered Loli" type="str_comment" xmlType="object" /><condition xmlType="array"><2 value="str_2" xmlType="variable" /><1 value="str_&gt;" xmlType="variable" /><0 value="str_ver_brockSwim" xmlType="variable" /></condition></11><10 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_\.Look,\. the only way we&apos;re going to make this
magician appear is if we have a girl with us." type="str_textbox" xmlType="object" /></10><9 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></9><8 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  \.. \.. \..\.
  \#888888(And I thought I was bad with the girls)" type="str_textbox" xmlType="object" /></8><7 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></7><6 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.A\2 &quot;Hooker?&quot;\!
  This is no time for fishing, [brock]." type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_player" xmlType="array"><0 value="str_brock" type="str_lookAt" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  You know [ash],\. they say you
  can pick up cheap hookers in Viridian City." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_mistyJoined" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_haveBrock" xmlType="variable" /></condition></4><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_I swear,\. that magician is never around
unless some cute girl is with you." type="str_textbox" xmlType="object" /></3><2 type="str_move" sprite="str_this" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Assistant:  Can you go find my
  useless excuse for a boss?" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_4" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\girl3_magician.png" xmlType="object" /></data></58><57 name="str_assistant" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_4" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_1" charset="str_charset\girl3_magician.png" xmlType="object" /><position x="num_216" y="num_232" xmlType="object" /><flags xmlType="array"><2 value="str_!ver_stAnneOpen" xmlType="variable" /><1 value="str_haveMisty" xmlType="variable" /><0 value="str_ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><leave xmlType="array"><5 value="str_this" mode="str_movement" type="str_wait" xmlType="object" /><4 type="str_move" sprite="str_this" xmlType="array"><2 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_16" x="num_8" xmlType="object" /></2><1 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_4" animType="str_yoyo" pose="num_0" rows="num_1" columns="num_1" frame="num_1" frames="num_1" direction="num_0" directions="num_1" charset="str_charset\invisible.png" animDirection="num_1" xmlType="object" /></1><0 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_0" xmlType="object" /></0></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.door_1.open()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></2><1 value="str_this" mode="str_movement" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_this" xmlType="array"><2 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_0" xmlType="object" /></2><1 walkSpeed="num_0.26" duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_32" xmlType="object" /></1><0 duration="num_2.08101537716568" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_232" xmlType="object" /></0></0></leave><talk xmlType="array"><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.melvin.talk()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_4" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_1" charset="str_charset\girl3_magician.png" xmlType="object" /></data></57><56 name="str_assistant_waiting" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_4" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\girl3_magician.png" xmlType="object" /><position x="num_216" y="num_248" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_\.Hmph!\2
Where is that good-for-nothing magician.\!
He said he was going to pay me." type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_4" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\girl3_magician.png" xmlType="object" /></data></56><55 name="str_melvin" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\magician_melvin.png" xmlType="object" /><position x="num_232" y="num_232" xmlType="object" /><flags xmlType="array"><2 value="str_!ver_stAnneOpen" xmlType="variable" /><1 value="str_haveMisty" xmlType="variable" /><0 value="str_ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><105 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_ver_stAnneOpen" xmlType="variable" /></condition></105><104 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_0" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_magicShow" xmlType="variable" /></condition></104><103 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_enter" xmlType="variable" /></condition></103><102 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_bunnySuit" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_mistyClothes" xmlType="variable" /></condition></102><101 message="str_" type="str_comment" xmlType="object" /><100 value="str_melvin" mode="str_movement" type="str_wait" xmlType="object" /><99 value="str_misty_temp" mode="str_movement" type="str_wait" xmlType="object" /><98 type="str_move" sprite="str_misty_temp" xmlType="array"><2 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_16" x="num_8" xmlType="object" /></2><1 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_4" animType="str_yoyo" pose="num_0" rows="num_1" columns="num_1" frame="num_0" frames="num_1" direction="num_0" directions="num_1" charset="str_charset\invisible.png" animDirection="num_1" xmlType="object" /></1><0 walkSpeed="num_0.13" duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_64" x="num_0" xmlType="object" /></0></98><97 type="str_move" sprite="str_melvin" xmlType="array"><2 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_16" x="num_8" xmlType="object" /></2><1 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_5" animType="str_yoyo" pose="num_0" rows="num_1" columns="num_1" frame="num_1" frames="num_1" direction="num_0" directions="num_1" charset="str_charset\invisible.png" animDirection="num_1" xmlType="object" /></1><0 walkSpeed="num_0.26" duration="num_0.78" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_48" x="num_0" xmlType="object" /></0></97><96 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><95 type="str_move" sprite="str_sailor_4" xmlType="array"><2 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_16" x="num_8" xmlType="object" /></2><1 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_5" animType="str_yoyo" pose="num_0" rows="num_1" columns="num_1" frame="num_1" frames="num_1" direction="num_0" directions="num_1" charset="str_charset\invisible.png" animDirection="num_1" xmlType="object" /></1><0 walkSpeed="num_0.26" duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_32" x="num_0" xmlType="object" /></0></95><94 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[ash]:  We&apos;re going on a cruise!" type="str_textbox" xmlType="object" /></94><93 type="str_move" sprite="str_player" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></93><92 value="str_player" mode="str_movement" type="str_wait" xmlType="object" /><91 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  \.Wait...\2 Does this mean..." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_haveBrock" xmlType="variable" /></condition></91><90 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[ash]:  \.T\.-Tickets?" type="str_textbox" xmlType="object" /></90><89 type="str_move" sprite="str_player" xmlType="array"><1 value="str_right" type="str_direction" xmlType="object" /><0 duration="num_0.408" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_272" x="num_216" xmlType="object" /></0></89><88 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><87 isPaused="bol_false" system="str_sprites" type="str_pause" xmlType="object" /><86 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Melvin:  Let me just get your St Anne tickets." type="str_textbox" xmlType="object" /></86><85 value="str_misty_temp" mode="str_movement" type="str_wait" xmlType="object" /><84 type="str_move" sprite="str_misty_temp" xmlType="array"><1 value="str_down" type="str_direction" xmlType="object" /><0 duration="num_0.65" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_256" x="num_232" xmlType="object" /></0></84><83 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><82 type="str_move" sprite="str_this" xmlType="array"><0 walkSpeed="num_0.26" duration="num_0.78" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_48" x="num_0" xmlType="object" /></0></82><81 message="str_" type="str_comment" xmlType="object" /><80 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_stAnne" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_mistyLeftAt" xmlType="variable" /></condition></80><79 type="str_move" sprite="str_pikachu" xmlType="array"><1 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.player._y]" x="str_[SPRITES.player._x]" xmlType="object" /></1><0 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="str_[this.py]" x="str_[this.px]" xmlType="object" /></0></79><78 type="str_move" sprite="str_brock" xmlType="array"><1 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.player._y]" x="str_[SPRITES.player._x]" xmlType="object" /></1><0 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="str_[this.by]" x="str_[this.bx]" xmlType="object" /></0></78><77 value="num_0.034" mode="str_time" type="str_wait" xmlType="object" /><76 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[LEVEL.updateParty()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></76><75 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.pikachu._y]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.py" xmlType="variable" /></condition></75><74 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.pikachu._x]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.px" xmlType="variable" /></condition></74><73 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.brock._y]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.by" xmlType="variable" /></condition></73><72 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.brock._x]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.bx" xmlType="variable" /></condition></72><71 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_\delete" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></71><70 target="str_SPRITES" waitForEnd="bol_false" depth="num_-1" name="str_misty" linkage="str_" type="str_swf" xmlType="object"><data xmlType="object" /></70><69 value="str_misty_temp" mode="str_movement" type="str_wait" xmlType="object" /><68 type="str_move" sprite="str_misty_temp" xmlType="array"><1 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.misty._y]" x="str_[SPRITES.misty._x]" xmlType="object" /></1><0 type="str_appearance" xmlType="object"><value isAnimating="bol_false" delay="num_4" animType="str_yoyo" pose="num_0" rows="num_1" columns="num_1" frame="num_1" frames="num_3" direction="num_2" directions="num_4" charset="str_charset\misty\[mistyBust]\[mistyClothes]\walk.png" animDirection="num_1" xmlType="object" /></0></68><67 target="str_SPRITES" waitForEnd="bol_true" depth="num_-1" name="str_misty_temp" linkage="str_rpgSprite" type="str_swf" xmlType="object"><data xmlType="object" /></67><66 message="str_remove Misty from the party" type="str_comment" xmlType="object" /><65 message="str_" type="str_comment" xmlType="object" /><64 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><63 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  \.See?\.
  Told ya." type="str_textbox" xmlType="object" /></63><62 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_brock" type="str_lookAt" xmlType="object" /></62><61 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><60 type="str_if" xmlType="array"><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  \.Yeah...\2
  The left one,\. and the right one." type="str_textbox" xmlType="object" /></3><2 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  \.Yeah,\2 THAT sounds legit..." type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_skip" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_skip" xmlType="variable" /></condition></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_haveBrock" xmlType="variable" /></condition></60><59 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Melvin:  \.Um,\. exactly.\!
  I need your...\2 talents." type="str_textbox" xmlType="object" /></59><58 type="str_move" sprite="str_this" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></58><57 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><56 type="str_move" sprite="str_player" xmlType="array"><0 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_4" animType="str_yoyo" pose="num_0" rows="num_2" columns="num_4" frame="num_1" frames="num_3" direction="num_2" directions="num_4" charset="str_charset\poke_ash.png" animDirection="num_1" xmlType="object" /></0></56><55 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  \.Yes...\2 cute!!" type="str_textbox" xmlType="object" /></55><54 type="str_move" sprite="str_misty" xmlType="array"><2 walkSpeed="num_0.26" duration="num_0.13" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_16" x="num_0" xmlType="object" /></2><1 walkSpeed="num_0.26" duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_0" xmlType="object" /></1><0 value="str_player" type="str_lookAt" xmlType="object" /></54><53 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><52 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[ash]:  \.Uh...\2 cute?" type="str_textbox" xmlType="object" /></52><51 type="str_move" sprite="str_player" xmlType="array"><0 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_4" animType="str_yoyo" pose="num_3" rows="num_2" columns="num_4" frame="num_1" frames="num_3" direction="num_3" directions="num_4" charset="str_charset\poke_ash.png" animDirection="num_1" xmlType="object" /></0></51><50 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><49 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  Isn&apos;t it obvious?\2
  His show needs someone cute and talented
  like me to show-off his magic." type="str_textbox" xmlType="object" /></49><48 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_brock" type="str_lookAt" xmlType="object" /></48><47 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><46 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><45 type="str_if" xmlType="array"><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  Why??" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_haveBrock" xmlType="variable" /></condition></45><44 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[ash]:  Huh?" type="str_textbox" xmlType="object" /></44><43 type="str_move" sprite="str_player" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></43><42 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  Of course we&apos;ll help you." type="str_textbox" xmlType="object" /></42><41 type="str_move" sprite="str_misty" xmlType="array"><1 value="str_this" type="str_lookAt" xmlType="object" /><0 duration="num_0.726722092687432" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_216" x="num_216" xmlType="object" /></0></41><40 type="str_if" xmlType="array"><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  Can it, [brock]!" type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_brock" type="str_lookAt" xmlType="object" /></3><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  \.Uh,\. [misty]...\3
  This\2 &quot;show&quot;\2 sounds kind of half-baked to-" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_haveBrock" xmlType="variable" /></condition></40><39 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  \.P\.-Pretty?\2 Me?\2
  Really??" type="str_textbox" xmlType="object" /></39><38 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></38><37 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><36 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Melvin:  That doesn&apos;t matter.\.
  I just need a pretty assistant
  to distract the audience." type="str_textbox" xmlType="object" /></36><35 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></35><34 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><33 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[ash]:  But didn&apos;t you lose your
  book of magic tricks?" type="str_textbox" xmlType="object" /></33><32 type="str_move" sprite="str_player" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></32><31 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><30 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Melvin:  \.Please,\. you&apos;ve gotta help me
  do my show." type="str_textbox" xmlType="object" /></30><29 value="str_this" mode="str_movement" type="str_wait" xmlType="object" /><28 type="str_move" sprite="str_this" xmlType="array"><2 value="str_misty" type="str_lookAt" xmlType="object" /><1 walkSpeed="num_0.13" duration="num_0.13" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_-4" x="num_-16" xmlType="object" /></1><0 type="str_appearance" xmlType="object"><value isAnimating="bol_false" delay="num_3" animType="str_yoyo" pose="num_0" rows="num_1" columns="num_1" frame="num_1" frames="num_3" direction="num_3" directions="num_4" charset="str_charset\magician_melvin.png" animDirection="num_1" xmlType="object" /></0></28><27 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><26 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_splash" linkage="str_swf\splash.swf" type="str_swf" xmlType="object"><data xmlType="object" /></26><25 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_jump" linkage="str_swf\jump.swf" type="str_swf" xmlType="object"><data time="str_0.13" xmlType="object" /></25><24 type="str_if" xmlType="array"><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  Dressing up?\!
  Oh, you mean this." type="str_textbox" xmlType="object" /></3><2 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></2><1 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Melvin:  Hey you,\. you like dressing up\.
  don&apos;t you?" type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_dressed" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_mistyClothes" xmlType="variable" /></condition></24><23 type="str_if" xmlType="array"><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  \.Who,\. me?\!
  Uh,\2 no\. not especially." type="str_textbox" xmlType="object" /></3><2 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></2><1 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Melvin:  Hey you...\.
  You&apos;re a kind person\. aren&apos;t you?" type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_dressed" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_mistyClothes" xmlType="variable" /></condition></23><22 type="str_move" sprite="str_this" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></22><21 value="str_this" mode="str_movement" type="str_wait" xmlType="object" /><20 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Melvin:  \.W\.-Wait...\2 We can still do a show.\2
  \s2Pleeease...\2\s3 Don&apos;t leave me." type="str_textbox" xmlType="object" /></20><19 type="str_move" sprite="str_this" xmlType="array"><0 walkSpeed="num_0.26" duration="num_0.268001865665148" autoAnim="bol_false" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_-4" xmlType="object" /></0></19><18 value="num_0.2" mode="str_time" type="str_wait" xmlType="object" /><17 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.assistant.leave()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></17><16 value="str_assistant" mode="str_movement" type="str_wait" xmlType="object" /><15 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Assistant:  That does it.\.  I quit!\!
  I can&apos;t believe I got dressed up in this
  slut-suit for nothing." type="str_textbox" xmlType="object" /></15><14 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><13 target="str_this" waitForEnd="bol_true" depth="num_-1" name="str_splash" linkage="str_swf\splash.swf" type="str_swf" xmlType="object"><data xmlType="object" /></13><12 value="str_melvin" mode="str_movement" type="str_wait" xmlType="object" /><11 type="str_move" sprite="str_melvin" xmlType="array"><2 type="str_appearance" xmlType="object"><value isAnimating="bol_true" delay="num_6" animType="str_yoyo" pose="num_0" rows="num_1" columns="num_1" frame="num_1" frames="num_3" direction="num_3" directions="num_4" charset="str_charset\magician_melvin_swim.png" animDirection="num_1" xmlType="object" /></2><1 walkSpeed="num_0.13" duration="num_0.145344418537486" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_8" x="num_16" xmlType="object" /></1><0 value="num_0.1" type="str_moveWait" xmlType="object" /></11><10 type="str_move" sprite="str_assistant" xmlType="array"><0 walkSpeed="num_0.13" duration="num_0.065" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_8" xmlType="object" /></0></10><9 value="str_melvin" mode="str_movement" type="str_wait" xmlType="object" /><8 value="str_assistant" mode="str_movement" type="str_wait" xmlType="object" /><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Melvin:  \.Um...\. I lost my book about magic,\.
  so\2 I uh..." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_melvin" xmlType="array"><0 walkSpeed="num_0.544" duration="num_0.136" autoAnim="bol_true" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_4" xmlType="object" /></0></6><5 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Assistant:  \.What??\2
  What do you mean you can&apos;t do any tricks!?" type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_assistant" xmlType="array"><0 walkSpeed="num_0.26" duration="num_0.102" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_4" xmlType="object" /></0></3><2 isPaused="bol_true" system="str_sprites" type="str_pause" xmlType="object" /><1 isPaused="bol_true" system="str_player" type="str_pause" xmlType="object" /><0 value="num_0.034" mode="str_time" type="str_wait" xmlType="object" /></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\magician_melvin.png" xmlType="object" /></data></55><54 name="str_sailor_4" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_0" charset="str_charset\sailor.png" xmlType="object" /><position x="num_232" y="num_280" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_stAnneOpen" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><13 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></13><12 type="str_if" xmlType="array"><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  S.S. means\. &quot;Steam Ship&quot;\2
  you morons." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_haveMisty" xmlType="variable" /></condition></12><11 type="str_move" sprite="str_player" xmlType="array"><0 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_4" animType="str_yoyo" pose="num_0" rows="num_2" columns="num_4" frame="num_1" frames="num_3" direction="num_2" directions="num_4" charset="str_charset\poke_ash.png" animDirection="num_1" xmlType="object" /></0></11><10 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Slowly Sinking St Anne!" type="str_textbox" xmlType="object" /></10><9 type="str_move" sprite="str_player" xmlType="array"><0 type="str_appearance" xmlType="object"><value isAnimating="bol_false" delay="num_4" animType="str_yoyo" pose="num_1" rows="num_2" columns="num_4" frame="num_1" frames="num_3" direction="num_0" directions="num_4" charset="str_charset\poke_ash.png" animDirection="num_1" xmlType="object" /></0></9><8 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><7 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  Sex Ship St Anne!" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_haveBrock" xmlType="variable" /></condition></7><6 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Sailor:  \.Er,\. I think it refers to the-" type="str_textbox" xmlType="object" /></6><5 type="str_move" sprite="str_this" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></5><4 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  What do the S&apos;s stand for?" type="str_textbox" xmlType="object" /></3><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Sailor:  This is the luxury cruise liner,
  the S.S. St Anne." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_0" charset="str_charset\sailor.png" xmlType="object" /></data></54><53 name="str_timeOfDay" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\editor_icons\timeOfDay.png" xmlType="object" /><position x="num_24" y="num_8" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_timeOfDay" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\editor_icons\timeOfDay.png" xmlType="object" /></data></53><52 name="str_enter_stAnne" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_232" y="num_296" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_..\st_anne\f2\halls_top.lvl" level="str_levels\st_anne\f2\halls_top.lvl" type="str_teleport" xmlType="object"><position y="num_48" x="num_224" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></52><51 name="str_door_2" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_once" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\outerDoor1.png" xmlType="object" /><position x="num_72" y="num_72" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_door_red" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_once" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\outerDoor1.png" xmlType="object" /></data></51><50 name="str_enterGiftShop" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_72" y="num_56" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_port\gift_shop.lvl" level="str_levels\vermillion\port\gift_shop.lvl" type="str_teleport" xmlType="object"><position y="num_128" x="num_184" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></50><49 name="str_truckBlock_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_120" y="num_56" xmlType="object" /><flags xmlType="array"><0 value="str_ver_returnTruck" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></49><48 name="str_truckBlock_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_120" y="num_72" xmlType="object" /><flags xmlType="array"><0 value="str_ver_returnTruck" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></48><47 name="str_boatName_2" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_168" y="num_200" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_77" text="str_\s0\m
St. Titanic\!
Property of:  Captain Smith" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></47><46 name="str_boatName_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_56" y="num_280" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_77" text="str_\s0\m
St. Pearl\!
Property of:  Captain Sparrow" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></46><45 name="str_boatName_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_56" y="num_216" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_77" text="str_\s0\m
St. Dutchman\!
Property of:  Captain Jones" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></45><44 name="str_door_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_once" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\outerDoor2.png" xmlType="object" /><position x="num_264" y="num_72" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_door_green" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_once" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\outerDoor2.png" xmlType="object" /></data></44><43 name="str_door_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_once" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\outerDoor2.png" xmlType="object" /><position x="num_168" y="num_72" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_door_green" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_once" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\outerDoor2.png" xmlType="object" /></data></43><42 name="str_enterBar_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_168" y="num_56" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_port\bar.lvl" level="str_levels\undefined" type="str_teleport" xmlType="object"><position y="num_160" x="num_88" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></42><41 name="str_enterBar_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_264" y="num_56" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_port\bar.lvl" level="str_levels\vermillion\port\bar.lvl" type="str_teleport" xmlType="object"><position y="num_160" x="num_200" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></41><40 name="str_tentErika" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_true" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\erika\dressed\walk.png" xmlType="object" /><position x="num_120" y="num_184" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><squirtles xmlType="array"><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  We should learn how to make
  dick-shaped water balloons?" type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_player" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></3><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Those squirtles aren&apos;t really bad.\.
They&apos;re very loyal to each other.\.
We humans should learn from them." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0></squirtles><electric_gym xmlType="array"><2 type="str_move" sprite="str_this" xmlType="array"><1 value="bol_true" type="str_anim" xmlType="object" /><0 value="str_down" type="str_direction" xmlType="object" /></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Erika:  The enterance to the gym is hidden
  somewhere in town.\. Try asking people.\2
  Look for anything out of the ordinary." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><1 value="bol_false" type="str_anim" xmlType="object" /><0 value="str_player" type="str_lookAt" xmlType="object" /></0></electric_gym><talk xmlType="array"><57 type="str_move" sprite="str_erikaSoldier" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></57><56 value="str_player" mode="str_movement" type="str_wait" xmlType="object" /><55 type="str_move" sprite="str_player" xmlType="array"><0 duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.player.lastPos.y]" x="str_[SPRITES.player.lastPos.x]" xmlType="object" /></0></55><54 type="str_move" sprite="str_pikachu" xmlType="array"><1 duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.pikachu.lastPos.y]" x="str_[SPRITES.pikachu.lastPos.x]" xmlType="object" /></1><0 walkSpeed="num_0.13" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_0" xmlType="object" /></0></54><53 type="str_move" sprite="str_brock" xmlType="array"><1 duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.brock.lastPos.y]" x="str_[SPRITES.brock.lastPos.x]" xmlType="object" /></1><0 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_16" x="num_0" xmlType="object" /></0></53><52 type="str_move" sprite="str_misty" xmlType="array"><1 duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.misty.lastPos.y]" x="str_[SPRITES.misty.lastPos.x]" xmlType="object" /></1><0 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_16" x="num_0" xmlType="object" /></0></52><51 message="str_" type="str_comment" xmlType="object" /><50 type="str_if" xmlType="array"><1 value="num_1" mode="str_time" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></50><49 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></49><48 value="str_this" mode="str_movement" type="str_wait" xmlType="object" /><47 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_I&apos;ll wait here,\. where it&apos;s safe." type="str_textbox" xmlType="object" /></47><46 type="str_move" sprite="str_this" xmlType="array"><1 value="bol_true" type="str_anim" xmlType="object" /><0 walkSpeed="num_0.26" duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_32" x="num_0" xmlType="object" /></0></46><45 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Erika:  It&apos;s perfect!\.
  We&apos;ll free the tentacool AND
  you&apos;ll get a gym badge!" type="str_textbox" xmlType="object" /></45><44 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></44><43 type="str_if" xmlType="array"><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  Help him beat the snot out of us." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></43><42 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Erika:  Exactly!\.
  If somebody beat up their leader,
  the soldiers would HAVE to go help him!" type="str_textbox" xmlType="object" /></42><41 type="str_move" sprite="str_this" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></41><40 type="str_if" xmlType="array"><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  No wait,\. that&apos;s right!\2
  Lt Surge IS the leader of the gym
  in Vermillion city." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></40><39 type="str_if" xmlType="array"><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  I should&apos;ve known..." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></1><0 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></39><38 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><37 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_ask.electric_gym" xmlType="variable" /></condition></37><36 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Wait,\. isn&apos;t Lt Surge the leader
  of the \#ff0000Electric gym?" type="str_textbox" xmlType="object" /></36><35 type="str_move" sprite="str_player" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></35><34 type="str_if" xmlType="array"><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  That&apos;s a horrible idea!\2
  Even [ash] wouldn&apos;t do
  something THAT stupid." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_brock" xmlType="array"><1 value="str_left" type="str_direction" xmlType="object" /><0 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_160" x="num_136" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></34><33 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Erika:  Just sneak into their base and
  beat up their leader, Lt Surge!" type="str_textbox" xmlType="object" /></33><32 type="str_if" xmlType="array"><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  It&apos;s a great idea.\2
  But,\. how are we going to distract
  ALL of them?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></1><0 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></32><31 type="str_if" xmlType="array"><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  Are you sure this is a good idea?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></31><30 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Erika:  If you can find a way to
  distract the soldiers,\. I can bust the
  barracade and let the tentacool through." type="str_textbox" xmlType="object" /></30><29 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><28 message="str_" type="str_comment" xmlType="object" /><27 type="str_move" sprite="str_erikaSoldier" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></27><26 value="str_player" mode="str_movement" type="str_wait" xmlType="object" /><25 type="str_move" sprite="str_player" xmlType="array"><1 value="str_down" type="str_direction" xmlType="object" /><0 duration="num_0.822192191643779" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_144" x="num_120" xmlType="object" /></0></25><24 type="str_move" sprite="str_pikachu" xmlType="array"><3 value="bol_true" type="str_anim" xmlType="object" /><2 value="str_left" type="str_direction" xmlType="object" /><1 walkSpeed="num_0.13" duration="num_0.13" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_16" x="num_0" xmlType="object" /></1><0 duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_192" x="num_136" xmlType="object" /></0></24><23 type="str_move" sprite="str_brock" xmlType="array"><2 value="str_up" type="str_direction" xmlType="object" /><1 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_0" xmlType="object" /></1><0 duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_176" x="num_136" xmlType="object" /></0></23><22 type="str_move" sprite="str_misty" xmlType="array"><2 value="str_left" type="str_direction" xmlType="object" /><1 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_0" xmlType="object" /></1><0 duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_160" x="num_136" xmlType="object" /></0></22><21 type="str_move" sprite="str_this" xmlType="array"><0 walkSpeed="num_0.26" duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-32" x="num_0" xmlType="object" /></0></21><20 value="num_1" mode="str_time" type="str_wait" xmlType="object" /><19 type="str_move" sprite="str_this" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></19><18 message="str_" type="str_comment" xmlType="object" /><17 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Erika:  Great!\.
  Maybe you can help me." type="str_textbox" xmlType="object" /></17><16 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><15 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.I...\2 guess so?" type="str_textbox" xmlType="object" /></15><14 type="str_move" sprite="str_player" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></14><13 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><12 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  Yeah!
  We can&apos;t let them hurt the tentacool!" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></12><11 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Erika:  Hey you...\. You&apos;re a pokemon trainer.\2
  You agree with me,\. right?" type="str_textbox" xmlType="object" /></11><10 type="str_move" sprite="str_this" xmlType="array"><1 value="str_player" type="str_lookAt" xmlType="object" /><0 value="bol_false" type="str_anim" xmlType="object" /></10><9 value="num_0.2" mode="str_time" type="str_wait" xmlType="object" /><8 message="str_" type="str_comment" xmlType="object" /><7 type="str_if" xmlType="array"><1 type="str_move" sprite="str_pikachu" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></1><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Pika?" type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_havePikachu" xmlType="variable" /></condition></7><6 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_We aren&apos;t better than they are.\.
Pokemon are pure-hearted creatures.\.
We should learn from them." type="str_textbox" xmlType="object" /></5><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Erika:  You&apos;re wrong!" type="str_textbox" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Soldier:  \.Lady,\. you&apos;re crazy.\2
  They&apos;ll scare way all the tourists.\!
  Everyone in town would lose their jobs." type="str_textbox" xmlType="object" /></2><1 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Erika:  Stop it!\. Those tentacool have
  just as much right to be here as we do!" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_true" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\erika\dressed\walk.png" xmlType="object" /></data></40><39 name="str_erikaSoldier" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_0" charset="str_charset\soldier\soldier.png" xmlType="object" /><position x="num_120" y="num_200" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_This crazy lady actually wants us to LET
the tentacool into town!" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_0" charset="str_charset\soldier\soldier.png" xmlType="object" /></data></39><38 name="str_sailor_3" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_0" charset="str_charset\sailor.png" xmlType="object" /><position x="num_136" y="num_232" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><2 type="str_if" xmlType="array"><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Cute??" type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_player" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></6><5 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><4 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  \.Um...\2 &quot;tentacle-ey?&quot;" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></4><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  \.Hey!\. Tentacool are NOT squids!\.
  They&apos;re water pokemon and
  they&apos;re cute and beautiful and\2 tentacle-ey." type="str_textbox" xmlType="object" /></3><2 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></2><1 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Keep yer distance lassie.\.
No tellin what these frisky kraken would do
if they got their slimey sea-slithers on ya." type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></2><1 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_This here&apos;s gonna take a long time.\.
Ya might wanna do somethin&apos; else fer awhile." type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_0" charset="str_charset\sailor.png" xmlType="object" /></data></38><37 name="str_sailor_2" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\sailor.png" xmlType="object" /><position x="num_104" y="num_136" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Even the St Anne can&apos;t set sail.\2
Some cruise ship, eh?" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\sailor.png" xmlType="object" /></data></37><36 name="str_sailor_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_true" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_0" charset="str_charset\sailor.png" xmlType="object" /><position x="num_264" y="num_168" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><2 type="str_move" sprite="str_this" xmlType="array"><1 value="bol_true" type="str_anim" xmlType="object" /><0 value="str_up" type="str_direction" xmlType="object" /></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_The tentacool come to raid the beaches
every week.\2 Good thing we got
the army here to fight &apos;em off." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><1 value="str_player" type="str_lookAt" xmlType="object" /><0 value="bol_false" type="str_anim" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_true" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_0" charset="str_charset\sailor.png" xmlType="object" /></data></36><35 name="str_sailor_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_1" charset="str_charset\sailor.png" xmlType="object" /><position x="num_40" y="num_248" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><squirtles xmlType="array"><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Like we don&apos;t got anough troubles already." type="str_textbox" xmlType="object" /></3><2 type="str_move" sprite="str_this" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_A squirtle gang?" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0></squirtles><talk xmlType="array"><2 type="str_move" sprite="str_this" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Aye,\. it be a disaster matey.\2
We can&apos;t set sail with all these Tentacool
crowding up the port." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_1" charset="str_charset\sailor.png" xmlType="object" /></data></35><34 name="str_tentSoldier_2" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\soldier\soldier.png" xmlType="object" /><position x="num_136" y="num_280" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Stand your ground, men!\.
Don&apos;t let them get through!\!
The tourism of Vermillion City is at stake." type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\soldier\soldier.png" xmlType="object" /></data></34><33 name="str_tentSoldier_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\soldier\soldier.png" xmlType="object" /><position x="num_168" y="num_332" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.overAll" xmlType="variable" /></condition></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\soldier\soldier.png" xmlType="object" /></data></33><32 name="str_tentSoldier_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\soldier\soldier.png" xmlType="object" /><position x="num_152" y="num_349" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.overAll" xmlType="variable" /></condition></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\soldier\soldier.png" xmlType="object" /></data></32><31 name="str_tentBoat_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_0" directions="num_4" direction="num_3" charset="str_charset\objects\boat.png" xmlType="object" /><position x="num_168" y="num_344" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_0" directions="num_4" direction="num_3" charset="str_charset\objects\boat.png" xmlType="object" /></data></31><30 name="str_tentBoat_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_0" directions="num_4" direction="num_3" charset="str_charset\objects\boat.png" xmlType="object" /><position x="num_152" y="num_360" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_0" directions="num_4" direction="num_3" charset="str_charset\objects\boat.png" xmlType="object" /></data></30><29 name="str_tentacle_17" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_49" y="num_340" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></29><28 name="str_tentacle_16" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_0" y="num_360" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></28><27 name="str_tentacle_15" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_8" y="num_318" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></27><26 name="str_tentacle_14" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_24" y="num_328" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></26><25 name="str_tentacle_13" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_40" y="num_360" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></25><24 name="str_tentacle_12" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_56" y="num_312" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></24><23 name="str_tentacle_11" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_72" y="num_296" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></23><22 name="str_tentacle_10" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_72" y="num_344" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></22><21 name="str_tentacle_9" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_105" y="num_303" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></21><20 name="str_tentacle_8" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_144" y="num_326" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></20><19 name="str_tentacle_7" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_128" y="num_344" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></19><18 name="str_tentacle_6" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_125" y="num_363" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></18><17 name="str_tentacle_5" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_83" y="num_357" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></17><16 name="str_tentacle_4" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_136" y="num_312" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></16><15 name="str_tentacle_2" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_104" y="num_344" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></15><14 name="str_tentacle_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_118" y="num_330" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></14><13 name="str_tentacle_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_94" y="num_318" xmlType="object" /><flags xmlType="array"><0 value="str_!ver_tentacoolsFree" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_anim" linkage="str_swf\tentacle.swf" type="str_swf" xmlType="object"><data xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></13><12 name="str_music" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_8" y="num_8" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 volume="num_100" file="str_music\vermillionCity.mp3" type="str_music" xmlType="object" /></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></12><11 name="str_truck" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\objects\mg_truck.png" xmlType="object" /><position x="num_112" y="num_72" xmlType="object" /><flags xmlType="array"><0 value="str_ver_returnTruck" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_port\truck.lvl" level="str_levels\vermillion\port\truck.lvl" type="str_teleport" xmlType="object"><position y="num_176" x="num_144" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\objects\mg_truck.png" xmlType="object" /></data></11><10 name="str_sign" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\sign_metal.png" xmlType="object" /><position x="num_216" y="num_280" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Wow,\. that&apos;s almost as
  much as a bike!" type="str_textbox" xmlType="object" /></3><2 type="str_move" sprite="str_player" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></2><1 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_\m\s0S.S. St Anne\!
Buy or lease now for just
$9,999,999" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\sign_metal.png" xmlType="object" /></data></10><9 name="str_exit_7" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_312" y="num_104" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><scripts xmlType="object"><auto xmlType="array"><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.noCollide" xmlType="variable" /></condition></0></auto><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_beach.lvl" level="str_levels\vermillion\beach.lvl" type="str_teleport" xmlType="object"><position y="num_96" x="num_16" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></9><8 name="str_exit_6" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_312" y="num_88" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><scripts xmlType="object"><auto xmlType="array"><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.noCollide" xmlType="variable" /></condition></0></auto><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_beach.lvl" level="str_levels\vermillion\beach.lvl" type="str_teleport" xmlType="object"><position y="num_80" x="num_16" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></8><7 name="str_exit_5" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_312" y="num_72" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><scripts xmlType="object"><auto xmlType="array"><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.noCollide" xmlType="variable" /></condition></0></auto><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_beach.lvl" level="str_levels\vermillion\beach.lvl" type="str_teleport" xmlType="object"><position y="num_64" x="num_16" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></7><6 name="str_repairing_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_1" charset="str_charset\objects\boat_incomplete.png" xmlType="object" /><position x="num_280" y="num_152" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_77" text="str_\s0\m
St. Revenge\!
Property of:  Captain Roberts" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_1" charset="str_charset\objects\boat_incomplete.png" xmlType="object" /></data></6><5 name="str_repairing_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_1" charset="str_charset\objects\boat_incomplete.png" xmlType="object" /><position x="num_72" y="num_152" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_77" text="str_\s0\m
St. Rodger\!
Property of:  Captain Markus Hook" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_1" charset="str_charset\objects\boat_incomplete.png" xmlType="object" /></data></5><4 name="str_boat_3" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_0" directions="num_4" direction="num_3" charset="str_charset\objects\boat.png" xmlType="object" /><position x="num_168" y="num_216" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_0" directions="num_4" direction="num_3" charset="str_charset\objects\boat.png" xmlType="object" /></data></4><3 name="str_boat_2" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_0" charset="str_charset\objects\sailboat.png" xmlType="object" /><position x="num_72" y="num_280" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_0" charset="str_charset\objects\sailboat.png" xmlType="object" /></data></3><2 name="str_boat_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_0" charset="str_charset\objects\sailboat.png" xmlType="object" /><position x="num_72" y="num_248" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_0" charset="str_charset\objects\sailboat.png" xmlType="object" /></data></2><1 name="str_stAnne" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_4" direction="num_3" charset="str_charset\objects\cruise_ship.png" xmlType="object" /><position x="num_216" y="num_360" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_4" direction="num_3" charset="str_charset\objects\cruise_ship.png" xmlType="object" /></data></1><0 name="str_boat_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_0" charset="str_charset\objects\sailboat.png" xmlType="object" /><position x="num_72" y="num_216" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_0" charset="str_charset\objects\sailboat.png" xmlType="object" /></data></0></sprites><map format="num_2" width="num_20" height="num_24" chipset="str_chipset\pokemon3.png" collision="str__111111111111122222222222111110000000000000222222111110000000000000222222111110011100222222222222111100011100222222222222111110011100222222222222110000011100222222222222110000000000000000222222111000000000000000222222111110011100222222222222111100010000222222222222111110010000222222222222111110011100222222222222111110000000000000222222111110000000000000222222111110011100222222222222111100011100222222222222111110011100222222222222111000011100222222222222110100010111022222222222" xmlType="object"><layers xmlType="array"><1 value="str__00000000000000000000000000000000000000000000006z000000008o000000000000002x2x2x2x2x2x00000000006z0000000000000000000000002z2z2z2z2z2z00000000006z00000000000000778181000000000000000000000000006z00000000000000790000000000000000000000000000006z00000000000000790000000000000000000000000000006z00000000000000788282000000000000000000000000006z0000000000000000000000002x2x2x2x2x2x00000000006z00006z0000000000000000002z2z2z2z2z2z00000000006z000000008o0000778181000000000000000000000000006z00000000000000790000000000000000000000000000006z00000000000000790000000000000000000000000000006z00000000000000788282000000000000000000000000006z0000000000000000000000002x2x2x2x2x2x00000000006z0000000000000000000000002z2z2z2z2z2z00000000006z00000000000000778181000000000000000000000000006z00000000000000790000000000000000000000000000006z00000000000000790000000000000000000000000000006z00006z00000000788282000000006z00000000000000006z0000006z0000006z006z6z6z006z006z000000000000006z" xmlType="variable" /><0 value="str__4g2r3n3n3n3n3n3n3n3n3n3n3n57616161616161616161614g66707u5z5z5z5z5z5z5z5z5761616161615761616161614g67717v8p5z5z5z5z5z5z5z5761616161615761616161614g67717v8p5z5z7171715z5z5761616161616161616161614g67717v6x5z5z7171715z5z5761616161616161616161614g68727w8q5z5z7171715z5z5761616161616161616161614g4g3g3g5z5z5z7171715z5z5761616161616161616161614g4g3g3g5z5z5z5z5z5z5z5z5761616161615761616161614g4g3g3g5z5z5z5z5z5z5z5z5761616161615761616161614g66707u5z5z5z7171715z5z5761616161616161616161614g67717v6x5z5z7171715z5z5761616161616161616161614g67717v8p5z5z7171715z5z5761616161616161616161614g67717v8p5z5z7171715z5z5761616161616161616161614g67717v8p5z5z5z5z5z5z5z5761616161615761616161614g67717v8p5z5z5z5z5z5z5z5761616161615761616161614g67717v8p5z5z7171715z5z5761616161616161616161614g67717v6x5z5z7171715z5z5761616161616161616161614g68727w8q5z5z7171715z5z5761616161616161616161614g4g3g3g5z5z5z7171715z5z5761616161616161616161614g4g3g3g5z5z5z3g3g3g3g3g3g5761616161616161616161" xmlType="variable" /></layers></map></level></data>