<data xmlType="object"><level name="str_levels\st_anne\f2\halls_bottom.lvl" xmlType="object"><sprites xmlType="array"><12 name="str_timeOfDay" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\editor_icons\timeOfDay.png" xmlType="object" /><position x="num_8" y="num_8" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_timeOfDay" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\editor_icons\timeOfDay.png" xmlType="object" /></data></12><11 name="str_sign_showDone" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_200" y="num_104" xmlType="object" /><flags xmlType="array"><0 value="str_anne_magicShow=-1" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_80" text="str_\s0\m
Sold out." type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></11><10 name="str_announcer_mistySleep" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\man3.png" xmlType="object" /><position x="num_72" y="num_120" xmlType="object" /><flags xmlType="array"><0 value="str_anne_mistyInCabin" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><bulbasaur xmlType="array"><4 type="str_if" xmlType="array"><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_In my line of work,\. you see all manner of
strange and un-natural things.\!
I don&apos;t recommend it." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></4><3 message="str_" type="str_comment" xmlType="object" /><2 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Try opening the curtain." type="str_textbox" xmlType="object" /></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_I think I saw one up on the stage
a second ago.\!  Still a better act than Melvin&apos;s." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_lesMorphs" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_night" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_timeOfDay" xmlType="variable" /></condition></2><1 message="str_" type="str_comment" xmlType="object" /><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></0></bulbasaur><rattata xmlType="array"><4 type="str_if" xmlType="array"><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Don&apos;t be alarmed.\.
It&apos;s perfectly normal to see rats on a ship.\!
The St Anne&apos;s full of &apos;em." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></4><3 message="str_" type="str_comment" xmlType="object" /><2 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Oh yeah,\. one of them skittered past
just a second ago." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_lesMorphs" xmlType="variable" /></condition></2><1 message="str_" type="str_comment" xmlType="object" /><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></0></rattata><talk xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Apparently that magic show was so bad
she went crazy and thinks she&apos;s a pokemon.\!
Poor girl." type="str_textbox" xmlType="object" /></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Your friend&apos;s resting in your cabin downstairs." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\man3.png" xmlType="object" /></data></10><9 name="str_sign_show" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_200" y="num_104" xmlType="object" /><flags xmlType="array"><0 value="str_anne_magicShow=0" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_80" text="str_\s0\mToday only!
Melvin the Magnificent!\!
(No refunds)" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></9><8 name="str_announcer_show" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\man3.png" xmlType="object" /><position x="num_216" y="num_120" xmlType="object" /><flags xmlType="array"><0 value="str_anne_magicShow=0" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><1 type="str_if" xmlType="array"><21 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.talkOnce" xmlType="variable" /></condition></21><20 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_It&apos;ll take more than a dance to save this show, kid." type="str_textbox" xmlType="object" /></20><19 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></19><18 type="str_if" xmlType="array"><3 type="str_if" xmlType="array"><8 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_\.Um...\2 Maybe [misty]&apos;s a good dancer?" type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_player" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></6><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Oh..." type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_player" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  \.[ash],\. Melvin&apos;s the only reason
  we have tickets for this cruise." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_haveBrock" xmlType="variable" /></condition></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  I guess so." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_player" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_ash" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_playingAs" xmlType="variable" /></condition></18><17 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_I&apos;d complain to the captain if I were you.\!
If we&apos;re lucky,\. maybe he&apos;ll get thrown
off the ship." type="str_textbox" xmlType="object" /></17><16 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></16><15 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_\..\..\..\. I honestly have no idea how that guy
got hired." type="str_textbox" xmlType="object" /></15><14 type="str_move" sprite="str_this" xmlType="array"><1 value="str_brock" type="str_lookAt" xmlType="object" /><0 value="str_player" type="str_lookAt" xmlType="object" /></14><13 type="str_if" xmlType="array"><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  Is Melvin&apos;s show really
  THAT bad??" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_haveBrock" xmlType="variable" /></condition></13><12 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_I hear the mess-hall has wonderful biscuits." type="str_textbox" xmlType="object" /></12><11 type="str_move" sprite="str_this" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></11><10 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_\.Also,\. the ceiling&apos;s being re-painted.\2  It&apos;ll drip
all over you.\!  And we&apos;re rebuilding the floor.\!
And the heat&apos;s not working." type="str_textbox" xmlType="object" /></10><9 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></9><8 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_\.Erm,\. on second thought,\. you should really
come back tomorrow.\!  The uh,\. the stage is
being fumigated for bugs." type="str_textbox" xmlType="object" /></8><7 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></7><6 value="str_this" mode="str_movement" type="str_wait" xmlType="object" /><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Today&apos;s amazing show is\..\..\..\.
Oh,\3 it&apos;s Melvin." type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_this" xmlType="array"><1 value="str_up" type="str_direction" xmlType="object" /><0 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_-16" xmlType="object" /></0></4><3 type="str_if" xmlType="array"><1 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_player" xmlType="array"><1 value="str_this" type="str_lookAt" xmlType="object" /><0 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_16" x="num_0" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_12" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_SPRITES.player.tile.x" xmlType="variable" /></condition></3><2 type="str_if" xmlType="array"><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_I&apos;m glad you asked!" type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_this" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></3><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Hey cool.\!
  What show is on now?" type="str_textbox" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_ash" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_playingAs" xmlType="variable" /></condition></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Welcome to the St Anne theater.\!
Where we host live performances
and shows every day." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_this.talkOnce" xmlType="variable" /></condition></1><0 type="str_if" xmlType="array"><3 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></3><2 type="str_if" xmlType="array"><3 type="str_if" xmlType="array"><11 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  \2Ouch..." type="str_textbox" xmlType="object" /></11><10 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><9 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></9><8 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Wow [brock],\. you really ARE
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