<data xmlType="object"><level name="str_levels\st_anne\f2\halls_top\cap_room.lvl" xmlType="object"><sprites xmlType="array"><12 name="str_mistyReturns" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\misty\[mistyBust]\[mistyClothes]\walk.png" xmlType="object" /><position x="num_40" y="num_24" xmlType="object" /><flags xmlType="array"><2 value="str_anne_foundNav" xmlType="variable" /><1 value="str_anne_navProblem" xmlType="variable" /><0 value="str_!party.misty" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><28 isPaused="bol_false" system="str_fieldMenu" type="str_pause" xmlType="object" /><27 isPaused="bol_false" system="str_sprites" type="str_pause" xmlType="object" /><26 isPaused="bol_false" system="str_player" type="str_pause" xmlType="object" /><25 message="str_" type="str_comment" xmlType="object" /><24 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_swf" typingSound="str_sound" _y="num_80" text="str_\s0\m
A horny drunk hypnotized
bunnygirl [misty] joins you!" type="str_textbox" xmlType="object" /></24><23 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_[LEVEL.updateParty()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></23><22 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_[RAM_F.copySprite([this._name],party.misty)]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></22><21 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_\object" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pary.misty" xmlType="variable" /></condition></21><20 type="str_move" sprite="str_this" xmlType="array"><0 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_16" x="num_8" xmlType="object" /></0></20><19 message="str_Misty joins" type="str_comment" xmlType="object" /><18 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_swf" typingSound="str_sound" _y="num_0" text="str_[misty]:  Well, AFTER it sinks,\.
  I&apos;mma lick you,\2 kay?" type="str_textbox" xmlType="object" /></18><17 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></17><16 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_swf" typingSound="str_sound" _y="num_0" text="str_[misty]:  \.Oh." type="str_textbox" xmlType="object" /></16><15 type="str_move" sprite="str_this" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></15><14 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><13 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_swf" typingSound="str_sound" _y="num_0" text="str_[ash]:  \.Uh,\. Misty...\2 I&apos;m kind of trying
  to stop the ship from sinking." type="str_textbox" xmlType="object" /></13><12 type="str_move" sprite="str_player" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></12><11 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><10 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_swf" typingSound="str_sound" _y="num_0" text="str_But I&apos;m STILL thirsty.\.  Hee hee!\2
You got anything\2 \s2&quot;creamy&quot;\s1\. fer me?" type="str_textbox" xmlType="object" /></10><9 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></9><8 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_swf" typingSound="str_sound" _y="num_0" text="str_[misty]:  \.Hey!\2
  Hey [ash].\.  Guess what?\3
  I&apos;m\2 drunk!" type="str_textbox" xmlType="object" /></8><7 value="str_this" mode="str_movement" type="str_wait" xmlType="object" /><6 type="str_move" sprite="str_this" xmlType="array"><1 walkSpeed="num_0.13" duration="num_0.52" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_64" x="num_0" xmlType="object" /></1><0 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_64" x="num_168" xmlType="object" /></0></6><5 value="str_SPRITES.door_0" mode="str_script" type="str_wait" value2="str_open" xmlType="object" /><4 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.door_0.open()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></4><3 message="str_" type="str_comment" xmlType="object" /><2 isPaused="bol_true" system="str_fieldMenu" type="str_pause" xmlType="object" /><1 isPaused="bol_true" system="str_sprites" type="str_pause" xmlType="object" /><0 isPaused="bol_true" system="str_player" type="str_pause" xmlType="object" /></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\misty\[mistyBust]\[mistyClothes]\walk.png" xmlType="object" /></data></12><11 name="str_anne_navProblem" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_" xmlType="object" /><position x="num_24" y="num_8" xmlType="object" /><flags xmlType="array"><0 value="str_anne_navProblem" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 type="str_if" xmlType="array"><0 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.search.lookForNav()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_anne_foundNav" xmlType="variable" /></condition></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_" xmlType="object" /></data></11><10 name="str_search" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_" xmlType="object" /><position x="num_168" y="num_40" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><lookForNav xmlType="array"><1 type="str_if" xmlType="array"><14 update="bol_true" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_foundNav" xmlType="variable" /></condition></14><13 isPaused="bol_false" system="str_fieldMenu" type="str_pause" xmlType="object" /><12 isPaused="bol_false" system="str_sprites" type="str_pause" xmlType="object" /><11 isPaused="bol_false" system="str_player" type="str_pause" xmlType="object" /><10 message="str_" type="str_comment" xmlType="object" /><9 type="str_move" sprite="str_player" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></9><8 type="str_if" xmlType="array"><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_There must be something
in this room that opens it." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></6><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_It looks like there&apos;s a trap-door here." type="str_textbox" xmlType="object" /></5><4 isPaused="bol_true" system="str_sprites" type="str_pause" xmlType="object" /><3 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><2 type="str_move" sprite="str_brock" xmlType="array"><2 value="str_down" type="str_direction" xmlType="object" /><1 walkSpeed="num_0.26" duration="num_0.822192191643779" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_16" x="num_-48" xmlType="object" /></1><0 duration="num_0.408" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_160" x="num_168" xmlType="object" /></0></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  \.\s2Hmm..." type="str_textbox" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></8><7 type="str_if" xmlType="array"><3 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \s2\.... doesn&apos;t make sense.\.
  navving roomz aren&apos;t &apos;sposed
  to be invisible." type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_anne_navProblem" xmlType="variable" /></condition></3><2 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  It doesn&apos;t make sense.\!
  There&apos;s no way those pokemon
  could just\2 disappear." type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_6" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_lesMorphs" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_night" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_timeOfDay" xmlType="variable" /></condition></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></7><6 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  That&apos;s weird.\.
  Where&apos;s the navigation room?" type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_anne_navProblem" xmlType="variable" /></condition></6><5 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  That&apos;s weird.\.
  There&apos;s nobody in here." type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_6" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_lesMorphs" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_night" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_timeOfDay" xmlType="variable" /></condition></5><4 value="str_player" mode="str_movement" type="str_wait" xmlType="object" /><3 type="str_move" sprite="str_player" xmlType="array"><7 value="str_up" type="str_direction" xmlType="object" /><6 value="num_0.4" type="str_moveWait" xmlType="object" /><5 value="str_left" type="str_direction" xmlType="object" /><4 value="num_0.4" type="str_moveWait" xmlType="object" /><3 value="str_right" type="str_direction" xmlType="object" /><2 value="num_0.2" type="str_moveWait" xmlType="object" /><1 walkSpeed="num_0.26" duration="num_1.04" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_64" x="num_0" xmlType="object" /></1><0 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_168" xmlType="object" /></0></3><2 isPaused="bol_true" system="str_fieldMenu" type="str_pause" xmlType="object" /><1 isPaused="bol_true" system="str_player" type="str_pause" xmlType="object" /><0 value="num_0.034" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_anne_foundNav" xmlType="variable" /></condition></1><0 type="str_if" xmlType="array"><0 update="bol_true" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_foundNav" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></0></lookForNav></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_" xmlType="object" /></data></10><9 name="str_phone" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_120" y="num_120" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><2 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Yeah,\. I guess you&apos;re right." type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_player" xmlType="array"><0 value="str_pikachu" type="str_lookAt" xmlType="object" /></3><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Pika!" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_pikachu" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.pikachu" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></2><1 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  \.No.\!
  The answer to that question is\. &quot;No&quot;" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></1><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  I wonder if I should call my Mom?" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></9><8 name="str_table" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_200" y="num_136" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><1 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  \2Yeah...\2 What&apos;d you expect?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></1><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  This looks like a
  completely ordinary table." type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></8><7 name="str_stairs" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_1" charset="str_charset\objects\stepsDown.png" xmlType="object" /><position x="num_120" y="num_184" xmlType="object" /><flags xmlType="array"><0 value="str_anne_navStairs=true" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_nav.lvl" level="str_levels\st_anne\f2\halls_top\nav.lvl" type="str_teleport" xmlType="object"><position y="num_176" x="num_64" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_2" direction="num_1" charset="str_charset\objects\stepsDown.png" xmlType="object" /></data></7><6 name="str_books" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_200" y="num_104" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><1 type="str_if" xmlType="array"><10 type="str_if" xmlType="array"><47 type="str_if" xmlType="array"><6 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Chu!" type="str_textbox" xmlType="object" /></6><5 type="str_move" sprite="str_pikachu" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></5><4 value="num_0.6" mode="str_time" type="str_wait" xmlType="object" /><3 type="str_move" sprite="str_pikachu" xmlType="array"><1 value="str_misty" type="str_lookAt" xmlType="object" /><0 value="bol_false" type="str_anim" xmlType="object" /></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  Slow down, pikachu!\.
  You&apos;re going to break it." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_pikachu" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></47><46 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></46><45 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><44 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><43 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></43><42 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><41 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><40 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></40><39 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><38 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><37 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></37><36 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><35 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><34 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></34><33 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><32 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><31 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></31><30 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><29 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><28 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></28><27 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><26 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><25 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></25><24 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><23 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><22 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></22><21 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><20 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><19 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></19><18 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><17 value="num_0.2" mode="str_time" type="str_wait" xmlType="object" /><16 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></16><15 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><14 value="num_0.3" mode="str_time" type="str_wait" xmlType="object" /><13 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></13><12 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><11 value="num_0.4" mode="str_time" type="str_wait" xmlType="object" /><10 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></10><9 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><8 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><7 update="bol_true" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></7><6 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><5 value="num_0.3" mode="str_time" type="str_wait" xmlType="object" /><4 value="str_pikachu" mode="str_movement" type="str_wait" xmlType="object" /><3 type="str_move" sprite="str_pikachu" xmlType="array"><2 value="bol_true" type="str_anim" xmlType="object" /><1 value="str_up" type="str_direction" xmlType="object" /><0 duration="num_0.456157867409957" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_128" x="num_192" xmlType="object" /></0></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Pika!" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_pikachu" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.pikachu" xmlType="variable" /></condition></10><9 type="str_move" sprite="str_player" xmlType="array"><1 value="str_stairs" type="str_lookAt" xmlType="object" /><0 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_4" animType="str_yoyo" pose="num_0" rows="num_2" columns="num_4" frame="num_1" frames="num_3" direction="num_3" directions="num_4" charset="str_charset\poke_ash.png" animDirection="num_1" xmlType="object" /></0></9><8 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  I guess that book was actually
  a hidden switch." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_stairs" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></8><7 type="str_move" sprite="str_pikachu" xmlType="array"><0 value="str_stairs" type="str_lookAt" xmlType="object" /></7><6 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Holy crap!\!
  The floor opened when
  I pulled on that book." type="str_textbox" xmlType="object" /></6><5 type="str_move" sprite="str_player" xmlType="array"><0 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_4" animType="str_yoyo" pose="num_1" rows="num_2" columns="num_4" frame="num_1" frames="num_3" direction="num_1" directions="num_4" charset="str_charset\poke_ash.png" animDirection="num_1" xmlType="object" /></0></5><4 value="num_0.3" mode="str_time" type="str_wait" xmlType="object" /><3 update="bol_true" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></3><2 name="str_" volume="num_100" loop="bol_false" file="str_sound\lockerOpen.mp3" type="str_sound" xmlType="object" /><1 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><0 type="str_if" xmlType="array"><1 type="str_if" xmlType="array"><14 type="str_move" sprite="str_player" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></14><13 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_\s2Which means..." type="str_textbox" xmlType="object" /></13><12 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></12><11 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  Think about it.\!
  Ship captains don&apos;t actually pilot the ship.\2
  That&apos;s the job of the pilot." type="str_textbox" xmlType="object" /></11><10 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></10><9 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><8 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \.Actually,\. yes it is." type="str_textbox" xmlType="object" /></8><7 type="str_move" sprite="str_misty" xmlType="array"><1 value="str_right" type="str_direction" xmlType="object" /><0 duration="num_0.608210489879943" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_184" xmlType="object" /></0></7><6 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[ash]:  \.THAT&apos;S the weirdest book
  you see here?" type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_player" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  That&apos;s weird.\!
  Why would the captain have a book
  about map-reading?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_navProblem" xmlType="variable" /></condition></1><0 type="str_if" xmlType="array"><14 type="str_move" sprite="str_player" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></14><13 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Also, there&apos;s a switch behind it." type="str_textbox" xmlType="object" /></13><12 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></12><11 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \.The pilot,\. pilots the ship.\2
  Tha capn&apos;\. captains the ship.\2
  The drunks,\. DRINK the ship.\.  Hee hee!" type="str_textbox" xmlType="object" /></11><10 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></10><9 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><8 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  Yup yup!" type="str_textbox" xmlType="object" /></8><7 type="str_move" sprite="str_misty" xmlType="array"><1 value="str_right" type="str_direction" xmlType="object" /><0 duration="num_0.608210489879943" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_184" xmlType="object" /></0></7><6 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[ash]:  \.THAT&apos;S the weirdest book
  you see here?" type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_player" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \.\s2Oooohh...\s1
  Tha&apos;s a funny booky." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_0" xmlType="variable" /><1 value="str_&gt;" xmlType="variable" /><0 value="str_anne_navProblem" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_anne_navStairs" xmlType="variable" /></condition></1><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_80" text="str_&quot;1001 sailor hat-tricks&quot;\!
&quot;Care and maintenence of plastic flowers&quot;\!
&quot;Nautical map-reading&quot;" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></6><5 name="str_plant" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_200" y="num_184" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><1 type="str_if" xmlType="array"><4 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \2So?\!
  I once found a key in one of these things." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_player" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_items.storage_key1" xmlType="variable" /></condition></4><3 type="str_move" sprite="str_player" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \.[ash],\. it&apos;s a plant." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></1><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  I bet there&apos;s a switch in here." type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></5><4 name="str_bucket" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_136" y="num_184" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><2 type="str_if" xmlType="array"><3 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  What are you talking about?\.
  Ship captains don&apos;t actually pilot their ships.\.
  That&apos;s somebody else&apos;s job." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_brock" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  I don&apos;t think I feel safe on
  a boat piloted by a sea-sick captain." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></2><1 type="str_if" xmlType="array"><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  The captain gets sea-sick?" type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_player" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  It looks like the captain
  gets sea-sick pretty often." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></1><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \2\s2Eeeeww!\s1\!
  I shouldn&apos;t have looked." type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></4><3 name="str_flowers" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_152" y="num_120" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><1 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  A confident one." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></1><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[ash]:  What kind of a sailor keeps
  flowers on their desk?" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></3><2 name="str_anne_lesMorphs_6" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_" xmlType="object" /><position x="num_8" y="num_8" xmlType="object" /><flags xmlType="array"><1 value="str_timeOfDay!=night" xmlType="variable" /><0 value="str_anne_lesMorphs=6" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><1 update="bol_true" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_7" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_anne_lesMorphs" xmlType="variable" /></condition></1><0 type="str_if" xmlType="array"><1 value="str_search" mode="str_script" type="str_wait" value2="str_lookForNav" xmlType="object" /><0 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_[SPRITES.search.lookForNav()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_anne_foundNav" xmlType="variable" /></condition></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_" xmlType="object" /></data></2><1 name="str_door_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_once" rows="num_1" columns="num_1" pose="num_0" frames="num_4" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\innerDoor1.png" xmlType="object" /><position x="num_168" y="num_88" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_innerDoor1" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_once" rows="num_1" columns="num_1" pose="num_0" frames="num_4" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\objects\innerDoor1.png" xmlType="object" /></data></1><0 name="str_exit_0" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_168" y="num_72" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><collision xmlType="array"><0 transition="str_transition_cut" relativeLevel="str_..\halls_top.lvl" level="str_levels\st_anne\f2\halls_top.lvl" type="str_teleport" xmlType="object"><position y="num_128" x="num_336" xmlType="object" /></0></collision></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></0></sprites><map format="num_3" isCompressed="bol_true" tileSize="num_16" width="num_20" height="num_15" collision="str_111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111110111111111111111100000111111111111111111000111111111111111110011111111111111100000011111111111111000000111111111111110100011111111111111111111111111111111111111111111111111111111111111111111" xmlType="object"><layers xmlType="array"><2 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