<data xmlType="object"><level name="str_levels\pallet\pallet_town\ashHouse\f1.lvl" xmlType="object"><sprites xmlType="array"><11 name="str_bakemeat" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /><position x="num_88" y="num_88" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \s2\.Mmm...\.\s1
  Mom&apos;s cooking my favorite food.\!
  \s0Vol\.cano\. Bake\.meat!" type="str_textbox" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></11><10 name="str_milk" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\objects\milking\mistyMilk_jar\full.png" xmlType="object" /><position x="num_152" y="num_129" xmlType="object" /><flags xmlType="array"><0 value="str_pew_mistyCaptured=3" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_milk" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object" /><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_1" directions="num_1" direction="num_0" charset="str_charset\objects\milking\mistyMilk_jar\full.png" xmlType="object" /></data></10><9 name="str_exit_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_true" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset/invisible.png" xmlType="object" /><position x="num_120" y="num_200" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><gridCollide xmlType="array"><1 transition="str_transition_cut" level="str_levels\pallet_town.lvl" type="str_teleport" relativeLevel="str_..\..\pallet_town.lvl" xmlType="object"><position y="num_176" x="num_128" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_\delete" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_homeSleep" xmlType="variable" /></condition></0></gridCollide><auto xmlType="array"><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.noCollide" xmlType="variable" /></condition></0></auto></scripts><initialAppearance isAnimating="bol_true" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset/invisible.png" xmlType="object" /></data></9><8 name="str_mom_momKey" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\delia\dressed\walk.png" xmlType="object" /><position x="num_184" y="num_136" xmlType="object" /><flags xmlType="array"><1 value="str_items.mom_key=1" xmlType="variable" /><0 value="str_!foundOak" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><talk xmlType="array"><2 value="str_this" mode="str_movement" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Mom:  Where&apos;d you find that key?\!
  I thought I got rid of-\.
  Er,\. I&apos;ve never seen it before." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><2 value="str_left" type="str_direction" xmlType="object" /><1 value="num_1" type="str_moveWait" xmlType="object" /><0 value="str_player" type="str_lookAt" xmlType="object" /></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_3" charset="str_charset\delia\dressed\walk.png" xmlType="object" /></data></8><7 name="str_tvOn" type="str_rpgSprite" xmlType="object"><editSprite charset="str_charset\invisible.png" direction="num_0" directions="num_1" frame="num_0" frames="num_1" pose="num_0" columns="num_1" rows="num_1" animType="str_yoyo" animDirection="num_1" delay="num_3" isAnimating="bol_false" xmlType="object" /><position x="num_152" y="num_88" xmlType="object" /><flags xmlType="array"><1 value="str_!beginJourney" xmlType="variable" /><0 value="str_foundOak" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array"><0 target="str_SPRITES" waitForEnd="bol_false" depth="num_-1" name="str_tvGlow_image" linkage="str_swf\tvGlowPink.swf" type="str_swf" xmlType="object"><data _y="str_[this._y]" _x="str_[this._x]" xmlType="object" /></0></auto></scripts><initialAppearance isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_1" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\invisible.png" xmlType="object" /></data></7><6 name="str_mom_1" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_3" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_1" charset="str_charset\delia\dressed\walk.png" xmlType="object" /><position x="num_136" y="num_136" xmlType="object" /><flags xmlType="array"><1 value="str_timeOfDay!=night" xmlType="variable" /><0 value="str_beginJourney" xmlType="variable" /></flags><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><gridLeave xmlType="array"><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.noCollide" xmlType="variable" /></condition></0></gridLeave><permit_slip xmlType="array"><1 type="str_if" xmlType="array"><6 type="str_if" xmlType="array"><6 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  Well that was easy.\!
  C&apos;mon [ash],\. let&apos;s go!" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></1><0 value="num_0.2" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></6><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_77" text="str_
\s0\mYou got a Permission Slip!" type="str_textbox" xmlType="object" /></5><4 name="str_" volume="num_100" loop="bol_false" file="str_sound\getItem.mp3" type="str_sound" xmlType="object" /><3 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[RAM_F.items.addItem(permit_slip)]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></3><2 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[RAM_F.items.removeItem(empty_permit)]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_\.Here,\. let me just sign that." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_items.empty_permit" xmlType="variable" /></condition></6><5 type="str_if" xmlType="array"><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Mom:  They probably sent one
  in the mail, hun.\!  Just bring it to me
  and I&apos;ll sign it for you." type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_this" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  They won&apos;t let me in without
  a permission slip." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_player" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_items.empty_permit" xmlType="variable" /></condition></5><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Mom:  \.Aw,\. does my little [ash]
  wanna see the hookers?" type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></3><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 type="str_if" xmlType="array"><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_And [misty] really wants to go." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_player" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></1><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Mom,\. they&apos;re teaching some
  kind of &quot;hooker&quot; class at school." type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_items.permit_slip" xmlType="variable" /></condition></1><0 type="str_if" xmlType="array"><1 type="str_if" xmlType="array"><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Mom:  Have fun in class, dear!" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_partty.misty" xmlType="variable" /></condition></1><0 type="str_if" xmlType="array"><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \.I\.-I&apos;m not doing this for you!" type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></3><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Mom:  If you pass,\. will you show me
  what you learned, [misty]?" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_partty.misty" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_items.permit_slip" xmlType="variable" /></condition></0></permit_slip><talk xmlType="array"><6 type="str_if" xmlType="array"><4 type="str_if" xmlType="array"><15 message="str_" type="str_comment" xmlType="object" /><14 type="str_if" xmlType="array"><10 transition="str_transition_fade" level="str_levels\pallet\pallet_town\ashHouse\ashRoom.lvl" type="str_teleport" relativeLevel="str_ashRoom.lvl" xmlType="object"><position y="num_0" x="num_0" xmlType="object" /></10><9 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_homeScene_2" xmlType="variable" /></condition></9><8 message="str_" type="str_comment" xmlType="object" /><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \.\#888888Hee hee...\2
  This is almost too easy." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></6><5 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Mom:  It&apos;s getting late.\.
  I&apos;m sure you&apos;re both tired.\2
  [misty],\. you can use [ash]&apos;s bed." type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_this" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></3><2 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><1 type="str_move" sprite="str_misty" xmlType="array"><1 value="str_right" type="str_direction" xmlType="object" /><0 duration="num_0.65" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_144" x="num_104" xmlType="object" /></0></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_2" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_homeScene" xmlType="variable" /></condition></14><13 type="str_if" xmlType="array"><10 transition="str_transition_fade" level="str_levels\pallet\pallet_town\ashHouse\momRoom.lvl" type="str_teleport" relativeLevel="str_momRoom.lvl" xmlType="object"><position y="num_0" x="num_0" xmlType="object" /></10><9 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_homeScene_1" xmlType="variable" /></condition></9><8 message="str_" type="str_comment" xmlType="object" /><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \.Huh?\2
  But it&apos;s not even dark out." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></6><5 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Mom:  It&apos;s getting late.\2
  We&apos;d all better get ready for bed." type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_this" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></3><2 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><1 type="str_move" sprite="str_misty" xmlType="array"><1 value="str_right" type="str_direction" xmlType="object" /><0 duration="num_0.65" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_144" x="num_104" xmlType="object" /></0></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_homeScene" xmlType="variable" /></condition></13><12 type="str_if" xmlType="array"><9 transition="str_transition_fade" level="str_levels\pallet\pallet_town\ashHouse\hall.lvl" type="str_teleport" relativeLevel="str_hall.lvl" xmlType="object"><position y="num_0" x="num_0" xmlType="object" /></9><8 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_homeScene_0" xmlType="variable" /></condition></8><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \#888888\.Wow...\.
  It can&apos;t be THIS easy,\. can it?" type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></6><5 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Mom:  Oh,\. how cute!\2
  Why don&apos;t you two scoot upstairs to bed." type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_this" xmlType="array"><0 value="str_misty" type="str_lookAt" sprite="str_misty" xmlType="object" /></3><2 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><1 type="str_move" sprite="str_misty" xmlType="array"><1 value="str_right" type="str_direction" xmlType="object" /><0 duration="num_0.65" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_144" x="num_104" xmlType="object" /></0></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_0" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_homeScene" xmlType="variable" /></condition></12><11 type="str_move" sprite="str_pikachu" xmlType="array"><1 value="str_this" type="str_lookAt" xmlType="object" /><0 duration="num_0.26" autoAnim="bol_true" 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xmlType="object" /><2 type="str_if" xmlType="array"><16 transition="str_transition_fade" level="str_levels\pallet\pallet_town\ashHouse\ashRoom.lvl" type="str_teleport" relativeLevel="str_ashRoom.lvl" xmlType="object"><position y="num_80" x="num_224" xmlType="object" /></16><15 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[COMMON.event.sleep()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></15><14 duration="num_0.5" volume="num_100" type="str_fadeMusic" xmlType="object" /><13 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><12 name="str_myLoopingSound" volume="num_100" loop="bol_false" file="str_sound\sleep.mp3" type="str_sound" xmlType="object" /><11 type="str_setVariable" update="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_[RAM.pokemon.5.maxHp]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_RAM.pokemon.5.hp" xmlType="variable" /></condition></11><10 type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[RAM.pokemon.4.maxHp]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_RAM.pokemon.4.hp" xmlType="variable" /></condition></10><9 type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[RAM.pokemon.3.maxHp]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_RAM.pokemon.3.hp" xmlType="variable" /></condition></9><8 type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[RAM.pokemon.2.maxHp]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_RAM.pokemon.2.hp" xmlType="variable" /></condition></8><7 type="str_setVariable" update="bol_true" xmlType="object"><condition xmlType="array"><2 value="str_[RAM.pokemon.1.maxHp]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_RAM.pokemon.1.hp" xmlType="variable" /></condition></7><6 type="str_setVariable" update="bol_true" xmlType="object"><condition xmlType="array"><2 value="str_[RAM.pokemon.0.maxHp]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_RAM.pokemon.0.hp" xmlType="variable" /></condition></6><5 value="num_1" mode="str_time" type="str_wait" xmlType="object" /><4 waitForEnd="bol_false" fadeDir="str_out" type="str_fadeScreen" xmlType="object" /><3 duration="num_1" volume="num_25" type="str_fadeMusic" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Change out of your clothes and
scoot up to bed.\!
In that order." type="str_textbox" xmlType="object" /></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_You&apos;re back!\.  Don&apos;t bother yourself with
talking now,\. you look too tired.\.\.
Mothers understand these things." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></2><1 message="str_don&apos;t have misty" type="str_comment" xmlType="object" /><0 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_homeSleep" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></6><5 message="str_" type="str_comment" xmlType="object" /><4 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><9 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Go get &apos;em tiger!\2  Remember,\.
you&apos;re behind me 100%.\!  I like it from behind.\!
Oh,\. and did you remember to save?" type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_3" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.rnd" xmlType="variable" /></condition></9><8 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Did you have any good dreams?\.
Was I in any of them?\!
And saving...\2 Did you remember to save?" type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_2" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.rnd" xmlType="variable" /></condition></8><7 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Did you take a shower?\.
Did you brush your teeth?\.
And saving...\2 Did you remember to save?" type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.rnd" xmlType="variable" /></condition></7><6 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Did you change your underwear?\.
Do you have epic morning wood?\!  And did
you save?\!  That&apos;s important too\2 I guess." type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_0" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.rnd" xmlType="variable" /></condition></6><5 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[Math.floor([this.rnd])]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.rnd" xmlType="variable" /></condition></5><4 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_4" xmlType="variable" /><1 value="str_*" xmlType="variable" /><0 value="str_this.rnd" xmlType="variable" /></condition></4><3 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[Math.random()]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.rnd" xmlType="variable" /></condition></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Good morning, handsome." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_homeSleep" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.doDefault" xmlType="variable" /></condition></4><3 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><25 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_momMetPikachu" xmlType="variable" /></condition></25><24 type="str_if" xmlType="array"><0 type="str_if" xmlType="array"><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.noCollide" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_[SPRITES.player.tile.y]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.tile.y" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_[SPRITES.player.tile.x]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.tile.x" xmlType="variable" /></condition></24><23 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Mom:  \.Oooh...\. she&apos;s got spunk!" type="str_textbox" xmlType="object" /></23><22 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><21 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_smoke" linkage="str_swf\smoke.swf" type="str_swf" xmlType="object"><data particlesPerFrame="str_0.1" xmlType="object" /></21><20 type="str_move" sprite="str_this" xmlType="array"><1 duration="num_0.26" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_144" x="num_136" xmlType="object" /></1><0 type="str_appearance" xmlType="object"><value isAnimating="bol_false" delay="num_3" animType="str_once" pose="num_0" rows="num_1" columns="num_1" frame="num_0" frames="num_1" direction="num_0" directions="num_1" charset="str_charset\fried.png" animDirection="num_1" xmlType="object" /></0></20><19 name="str_zap" volume="num_100" loop="bol_false" file="str_" type="str_sound" xmlType="object" /><18 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_electro" linkage="str_" type="str_swf" xmlType="object"><data update="str_false" speed="str_3" palette="str_swf\_palettes\electric.png" xmlType="object" /></18><17 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Chuuu!!" type="str_textbox" xmlType="object" /></17><16 name="str_zap" volume="num_100" loop="bol_true" file="str_sound\electricLoop.mp3" type="str_sound" xmlType="object" /><15 target="str_this" waitForEnd="bol_false" depth="num_-1" name="str_electro" linkage="str_swf\paletteCycle.swf" type="str_swf" xmlType="object"><data update="str_false" speed="str_3" palette="str_swf\_palettes\electric.png" xmlType="object" /></15><14 type="str_move" sprite="str_this" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></14><13 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Pika!?" type="str_textbox" xmlType="object" /></13><12 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Maybe I should have a go with her myself.\!
*grope*" type="str_textbox" xmlType="object" /></12><11 type="str_move" sprite="str_this" xmlType="array"><0 value="str_pikachu" type="str_lookAt" xmlType="object" /></11><10 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Make sure you give her lots of exercise.\2..
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  normally give you stuff like that?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></23><22 message="str_" type="str_comment" xmlType="object" /><21 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_81" text="str_\s0
\mYou recieved Fan art!" type="str_textbox" xmlType="object" /></21><20 name="str_" volume="num_100" loop="bol_false" file="str_sound\getItem.mp3" type="str_sound" xmlType="object" /><19 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[RAM_F.items.addItem(fan_art)]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></19><18 message="str_" type="str_comment" xmlType="object" /><17 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Mom:  \.Here [ash],\. take this for
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\mYou gave her the letter." type="str_textbox" xmlType="object" /></5><4 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[RAM_F.items.removeItem(letter)]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Mom:  A letter from Sheriff Jenny?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 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  She watches hentai in the livingroom??" type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_misty" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_playingAs" xmlType="variable" /></condition></1><0 type="str_if" xmlType="array"><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.&quot;Milk Money&quot;\!
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