<data xmlType="object"><level name="str_levels\pewter\city\police.lvl" xmlType="object"><sprites xmlType="array"><4 name="str_stars" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_2" animDirection="num_1" animType="str_loop" rows="num_1" columns="num_1" pose="num_0" frames="num_4" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\stars.png" xmlType="object" /><position x="num_216" y="num_40" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><auto xmlType="array" /><talk xmlType="array" /><collision xmlType="array" /></scripts><initialAppearance isAnimating="bol_false" delay="num_2" animDirection="num_1" animType="str_loop" rows="num_1" columns="num_1" pose="num_0" frames="num_4" frame="num_0" directions="num_1" direction="num_0" charset="str_charset\stars.png" xmlType="object" /></data></4><3 name="str_jenny" type="str_rpgSprite" xmlType="object"><editSprite isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" columns="num_1" pose="num_0" frames="num_3" frame="num_1" directions="num_4" direction="num_2" charset="str_charset\jenny\sheriff\walk.png" xmlType="object" /><position x="num_104" y="num_104" xmlType="object" /><flags xmlType="array" /><data xmlType="object"><copySprite id="str_" xmlType="object"><data xmlType="object" /></copySprite><scripts xmlType="object"><leader xmlType="array"><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_That poor boy&apos;s gotta get himself a wife.\!
Spendin&apos; all day in the kitchen is makin him
the laughing stock of the town." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0></leader><outlaws xmlType="array"><10 message="str_" type="str_comment" xmlType="object" /><9 type="str_if" xmlType="array"><37 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><36 type="str_if" xmlType="array"><1 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_brock" xmlType="array"><1 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.brock.lastPos.y]" x="str_[SPRITES.brock.lastPos.x]" xmlType="object" /></1><0 duration="num_0.325" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_40" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></36><35 type="str_move" sprite="str_misty" xmlType="array"><0 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.misty.lastPos.y]" x="str_[SPRITES.misty.lastPos.x]" xmlType="object" /></0></35><34 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><33 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Chasing a gang in the desert
  is romantic!?" type="str_textbox" xmlType="object" /></33><32 type="str_move" sprite="str_player" xmlType="array"><0 value="str_misty_scene" type="str_lookAt" xmlType="object" /></32><31 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><30 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_That so romantic!\2
Don&apos;t you think so, [ash]?" type="str_textbox" xmlType="object" /></30><29 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></29><28 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  So you want us to
  camp in the desert?\!
  \s2Under the stars?" type="str_textbox" xmlType="object" /></28><27 type="str_move" sprite="str_misty" xmlType="array"><1 value="str_up" type="str_direction" xmlType="object" /><0 duration="num_0.2275" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" walkSpeed="num_0.26" xmlType="object"><position y="num_0" x="num_14" xmlType="object" /></0></27><26 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><25 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><24 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_The desert&apos;s huge.\!
So you may have to try a couple spots." type="str_textbox" xmlType="object" /></24><23 type="str_move" sprite="str_this" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></23><22 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_So listen,\. they only come out at night.\!
Stake-out the desert,\. and you&apos;ll find &apos;em." type="str_textbox" xmlType="object" /></22><21 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></21><20 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  I won&apos;t forget this, kid.\!
  You can be damn sure I&apos;ll make it
  worth yer while." type="str_textbox" xmlType="object" /></20><19 type="str_move" sprite="str_player" xmlType="array"><1 value="str_left" type="str_direction" xmlType="object" /><0 value="num_0.4" type="str_moveWait" xmlType="object" /></19><18 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></18><17 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><16 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.W\.-What?\!
  Me??" type="str_textbox" xmlType="object" /></16><15 type="str_move" sprite="str_player" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></15><14 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><13 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  Wow, [ash]!\.
  I&apos;m impressed!" type="str_textbox" xmlType="object" /></13><12 type="str_move" sprite="str_misty" xmlType="array"><0 duration="num_0.53625" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_-22" xmlType="object" /></0></12><11 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><10 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  I&apos;ll help!" type="str_textbox" xmlType="object" /></2><1 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_brock" xmlType="array"><0 duration="num_0.065" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-8" x="num_0" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></10><9 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  \2Kid,\. I like your style!\!
  I didn&apos;t figure you for the volunteerin&apos; type." type="str_textbox" xmlType="object" /></9><8 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></8><7 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><6 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Yeah, you don&apos;t have to do
  everything yourself." type="str_textbox" xmlType="object" /></6><5 type="str_move" sprite="str_player" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></5><4 type="str_move" sprite="str_misty" xmlType="array"><0 value="bol_false" type="str_anim" xmlType="object" /></4><3 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  So you&apos;re just going to give up??\!
  Why not have someone go after them?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><2 value="bol_true" type="str_anim" xmlType="object" /><1 value="str_left" type="str_direction" xmlType="object" /><0 duration="num_0.13" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_152" xmlType="object" /></0></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></9><8 type="str_if" xmlType="array"><3 type="str_if" xmlType="array"><1 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_brock" xmlType="array"><1 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.brock.lastPos.y]" x="str_[SPRITES.brock.lastPos.x]" xmlType="object" /></1><0 duration="num_0.350035712463743" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_40" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></3><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  I guess we should
  come back later." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_player" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></8><7 type="str_if" xmlType="array"><9 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><8 name="str_myLoopingSound" volume="num_100" loop="bol_false" file="str_sound\z_objectLand.mp3" type="str_sound" xmlType="object" /><7 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><6 type="str_move" sprite="str_brock" xmlType="array"><0 duration="num_0.13" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_32" x="num_0" xmlType="object" /></0></6><5 type="str_move" sprite="str_jenny" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></5><4 name="str_myLoopingSound" volume="num_100" loop="bol_false" file="str_sound\weakAttack.mp3" type="str_sound" xmlType="object" /><3 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  You can always face me,\. my sweet!" type="str_textbox" xmlType="object" /></2><1 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_brock" xmlType="array"><7 value="str_up" type="str_direction" xmlType="object" /><6 duration="num_0.121875" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_-15" xmlType="object" /></6><5 value="num_0.2" type="str_moveWait" xmlType="object" /><4 duration="num_0.0919238815542512" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_-1" x="num_-1" xmlType="object" /></4><3 duration="num_0.110511947883475" autoAnim="bol_true" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_13" x="num_-4" xmlType="object" /></3><2 duration="num_0.0459619407771256" autoAnim="bol_true" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_-4" x="num_-4" xmlType="object" /></2><1 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_136" xmlType="object" /></1><0 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_168" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></7><6 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  I&apos;ll let you in on a secret, kiddo.\2
  Them sneaky Jackals dug-up some dirt
  on me.\!  Ain&apos;t no way I can face &apos;em now." type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_this" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Why won&apos;t you stop
  the Rock Gang?" type="str_textbox" xmlType="object" /></2><1 type="str_if" xmlType="array"><0 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></1><0 type="str_if" xmlType="array"><0 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></0></outlaws><talk xmlType="array"><10 message="str_" type="str_comment" xmlType="object" /><9 type="str_if" xmlType="array"><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Welcome to the &quot;Jenny Inn.&quot;\2
  Mighty uncomfortable lodgings fer
  the naughty types." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.skip" xmlType="variable" /></condition></9><8 message="str_" type="str_comment" xmlType="object" /><7 type="str_if" xmlType="array"><73 transition="str_transition_fade" level="str_levels\pewter\city.lvl" type="str_teleport" relativeLevel="str_..\city.lvl" xmlType="object"><position y="num_304" x="num_176" xmlType="object" /></73><72 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_0" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_quest1" xmlType="variable" /></condition></72><71 type="str_move" sprite="str_player" xmlType="array"><0 type="str_appearance" xmlType="object"><value isAnimating="bol_false" delay="num_4" animType="str_yoyo" pose="num_0" rows="num_2" columns="num_4" frame="num_1" frames="num_3" direction="num_2" directions="num_4" charset="str_charset\poke_ash.png" xmlType="object" /></0></71><70 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_3" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_jennyLostPic" xmlType="variable" /></condition></70><69 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_evening" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_timeOfDay" xmlType="variable" /></condition></69><68 value="num_2" mode="str_time" type="str_wait" xmlType="object" /><67 waitForEnd="bol_false" fadeDir="str_out" type="str_fadeScreen" xmlType="object" /><66 name="str_myLoopingSound" volume="num_100" loop="bol_false" file="str_" type="str_sound" xmlType="object" /><65 duration="num_2" volume="num_0" type="str_fadeMusic" xmlType="object" /><64 value="num_3" mode="str_time" type="str_wait" xmlType="object" /><63 name="str_myLoopingSound" volume="num_75" loop="bol_true" file="str_sound\sexy\licking.mp3" type="str_sound" xmlType="object" /><62 type="str_move" sprite="str_this" xmlType="array"><1 value="bol_true" type="str_anim" xmlType="object" /><0 duration="num_0.13" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_0" xmlType="object" /></0></62><61 type="str_move" sprite="str_pikachu" xmlType="array"><1 value="bol_true" type="str_anim" xmlType="object" /><0 walkSpeed="num_0.78" duration="num_0.393035065229554" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-1" x="num_8" xmlType="object" /></0></61><60 message="str_" type="str_comment" xmlType="object" /><59 value="str_COMMON.photo" mode="str_script" type="str_wait" value2="str_get" xmlType="object" /><58 type="str_if" xmlType="array"><0 message="str_set arbitrary flags here (prefs)" type="str_comment" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_photos.[this.flag]" xmlType="variable" /></condition></58><57 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_[COMMON.photo.get([this.alwaysShowPic],[this.path],[this.flag],[this.desc])]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></57><56 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_swf\pictures\jenny2_ash_shota.jpg" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.path" xmlType="variable" /></condition></56><55 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_jenny2_ash" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.flag" xmlType="variable" /></condition></55><54 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.alwaysShowPic" xmlType="variable" /></condition></54><53 message="str_" type="str_comment" xmlType="object" /><52 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><51 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Somehow,\. this seems
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Here,\. lemmie show you." type="str_textbox" xmlType="object" /></31><30 value="str_this" mode="str_movement" type="str_wait" xmlType="object" /><29 type="str_move" sprite="str_this" xmlType="array"><4 type="str_appearance" xmlType="object"><value isAnimating="num_0" delay="num_5" animType="str_yoyo" pose="num_0" rows="num_1" columns="num_1" frame="num_1" frames="num_1" direction="num_1" directions="num_1" charset="str_charset\jenny\sheriff\flash_down.png" animDirection="num_1" xmlType="object" /></4><3 value="num_0.3" type="str_moveWait" xmlType="object" /><2 value="str_down" type="str_direction" xmlType="object" /><1 value="num_0.1" type="str_moveWait" xmlType="object" /><0 duration="num_0.39" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_6" xmlType="object" /></0></29><28 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Folks get a little weird when they
  find out that I like makin&apos; boys happy." type="str_textbox" xmlType="object" /></28><27 type="str_move" sprite="str_this" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></27><26 volume="num_100" file="str_music\situation.mp3" type="str_music" xmlType="object" /><25 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><24 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Why?" type="str_textbox" xmlType="object" /></24><23 type="str_move" sprite="str_player" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></23><22 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><21 message="str_" type="str_comment" xmlType="object" /><20 type="str_if" xmlType="array"><5 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><4 type="str_move" sprite="str_player" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></4><3 type="str_move" sprite="str_misty" xmlType="array"><1 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" walkSpeed="num_0.13" xmlType="object"><position y="num_32" x="num_0" xmlType="object" /></1><0 duration="num_0.39" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_160" x="num_152" xmlType="object" /></0></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \.Hey,\. good idea!\.
  [ash],\. we should run...\. out of town.\...
  quickly!" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></20><19 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Folks &apos;round here don&apos;t take
  too kindly to people like me.\.
  I&apos;d have gotten run right out of town." type="str_textbox" xmlType="object" /></19><18 type="str_move" sprite="str_jenny" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></18><17 message="str_" type="str_comment" xmlType="object" /><16 type="str_if" xmlType="array"><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  I&apos;m glad my secret&apos;s safe with
  you folks.\!  I can finally get back to
  doin&apos; my job." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_this" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></6><5 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><4 type="str_move" sprite="str_brock" xmlType="array"><1 walkSpeed="num_0.13" duration="num_0.13" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_32" x="num_0" xmlType="object" /></1><0 duration="num_0.13" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_160" x="num_152" xmlType="object" /></0></4><3 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  \.M\.-Maybe we should go now?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_16" xmlType="object" /></0></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></16><15 type="str_if" xmlType="array"><3 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  \.That&apos;s...\. not quite so nice." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_16" xmlType="object" /></0></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></15><14 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  The peda what-now?" type="str_textbox" xmlType="object" /></14><13 type="str_move" sprite="str_player" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></13><12 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><11 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Yes it is.\!
  And I brought out the pedophile in her." type="str_textbox" xmlType="object" /></11><10 type="str_move" sprite="str_jenny" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></10><9 message="str_" type="str_comment" xmlType="object" /><8 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  That&apos;s freakin&apos; hot!" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></8><7 type="str_if" xmlType="array"><9 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><8 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Oh...\2 That&apos;s nice." type="str_textbox" xmlType="object" /></8><7 type="str_move" sprite="str_player" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></7><6 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Jenny:  \.Oh yes,\. we went to college together.\!
  She really brought out the lesbian in me." type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  So...\2 you know my Mom?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_player" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></7><6 type="str_if" xmlType="array"><9 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><8 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  \.T\.-That&apos;s...\. nice..." type="str_textbox" xmlType="object" /></8><7 type="str_move" sprite="str_misty" xmlType="array"><0 walkSpeed="num_0.26" duration="num_0.26" autoAnim="bol_true" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_16" xmlType="object" /></0></7><6 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_Jenny:  \.Oh yes,\. we went to college together.\!
  She really brought out the lesbian in me." type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  So...\2 you know [ash]&apos;s Mom?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></6><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  \2Oh hey!\.  You found it!\2
  You found the picture they stole!" type="str_textbox" xmlType="object" /></5><4 type="str_if" xmlType="array"><0 type="str_move" sprite="str_brock" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></4><3 type="str_if" xmlType="array"><0 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_left" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></3><2 type="str_move" sprite="str_player" xmlType="array"><0 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_120" xmlType="object" /></0></2><1 duration="num_3" volume="num_0" type="str_fadeMusic" xmlType="object" /><0 update="bol_false" type="str_setVariable" reference="bol_false" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.skip" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_2" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_jennyLostPic" xmlType="variable" /></condition></7><6 type="str_if" xmlType="array"><28 type="str_if" xmlType="array"><0 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></28><27 type="str_if" xmlType="array"><0 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></27><26 type="str_if" xmlType="array"><0 type="str_move" sprite="str_brock" xmlType="array"><1 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.brock.lastPos.y]" x="str_[SPRITES.brock.lastPos.x]" xmlType="object" /></1><0 duration="num_0.39" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_48" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></26><25 type="str_if" xmlType="array"><1 type="str_move" sprite="str_misty" xmlType="array"><1 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="str_[SPRITES.misty.lastPos.y]" x="str_[SPRITES.misty.lastPos.x]" xmlType="object" /></1><0 walkSpeed="num_0.13" duration="num_0.13" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_16" xmlType="object" /></0></1><0 name="str_hearts" target="str_SPRITES.misty" type="str_removeSwf" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></25><24 message="str_" type="str_comment" xmlType="object" /><23 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Er,\. if you do come across anything like,\2 say,\. an odd picture.\!  You be sure to bring it here.\!
I&apos;ll make it worth yer while." type="str_textbox" xmlType="object" /></23><22 type="str_move" sprite="str_this" xmlType="array"><0 value="str_right" type="str_direction" xmlType="object" /></22><21 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  I&apos;ll help you find it!" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_brock" xmlType="array"><0 duration="num_0.13" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_0" xmlType="object" /></0></1><0 type="str_move" sprite="str_stars" xmlType="array"><1 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_48" x="num_184" xmlType="object" /></1><0 value="bol_false" type="str_anim" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></21><20 name="str_sweat" target="str_SPRITES.jenny" type="str_removeSwf" xmlType="object" /><19 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Oh it was just...\2
  a little something they stole from me." type="str_textbox" xmlType="object" /></19><18 type="str_move" sprite="str_this" xmlType="array"><0 duration="num_0.13" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_-4" xmlType="object" /></0></18><17 target="str_SPRITES.jenny" waitForEnd="bol_false" depth="num_-1" name="str_sweat" linkage="str_swf\sweat.swf" type="str_swf" xmlType="object"><data xmlType="object" /></17><16 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><15 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Was there something
  you wanted me to find?" type="str_textbox" xmlType="object" /></15><14 type="str_move" sprite="str_player" xmlType="array"><2 value="str_left" type="str_direction" xmlType="object" /><1 value="num_0.3" type="str_moveWait" xmlType="object" /><0 value="str_right" type="str_direction" xmlType="object" /></14><13 type="str_if" xmlType="array"><9 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><8 type="str_move" sprite="str_stars" xmlType="array"><1 value="bol_true" type="str_anim" xmlType="object" /><0 duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveAbsolute" xmlType="object"><position y="num_128" x="num_104" xmlType="object" /></0></8><7 name="str_myLoopingSound" volume="num_100" loop="bol_false" file="str_sound\strongAttack.mp3" type="str_sound" xmlType="object" /><6 type="str_move" sprite="str_brock" xmlType="array"><0 duration="num_0.13" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_40" x="num_0" xmlType="object" /></0></6><5 type="str_move" sprite="str_jenny" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></5><4 name="str_myLoopingSound" volume="num_100" loop="bol_false" file="str_sound\weakAttack.mp3" type="str_sound" xmlType="object" /><3 value="num_0.5" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[brock]:  I&apos;ve gotten stronger too!" type="str_textbox" xmlType="object" /></2><1 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_brock" xmlType="array"><5 value="str_up" type="str_direction" xmlType="object" /><4 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_-32" xmlType="object" /></4><3 value="num_0.3" type="str_moveWait" xmlType="object" /><2 duration="num_0.0114904851942814" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_-1" x="num_-1" xmlType="object" /></2><1 duration="num_0.124022742370099" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_13" x="num_-8" xmlType="object" /></1><0 duration="num_0.0726722092687432" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_-4" x="num_-8" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></13><12 type="str_if" xmlType="array"><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_SPRITES.misty" waitForEnd="bol_false" depth="num_-1" name="str_hearts" linkage="str_swf\hearts.swf" type="str_swf" xmlType="object"><data xmlType="object" /></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_[misty]:  You do look\2 stronger than before." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_misty" xmlType="array"><0 duration="num_0.39" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_-4" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></12><11 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><10 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Hmm,\. now that you mention it..." type="str_textbox" xmlType="object" /></10><9 type="str_move" sprite="str_this" xmlType="array"><0 duration="num_0.39" autoAnim="bol_true" autoDirection="bol_true" type="str_moveRelative" xmlType="object"><position y="num_0" x="num_4" xmlType="object" /></0></9><8 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  I found a machine that makes me
  strong enough to break stuff." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_player" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></6><5 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  I don&apos;t suppose you found...\2
  anything else,\. have you?" type="str_textbox" xmlType="object" /></4><3 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  I see you found [misty]." type="str_textbox" xmlType="object" /></2><1 value="str_misty" mode="str_movement" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_misty" xmlType="array"><1 value="str_left" type="str_direction" xmlType="object" /><0 duration="num_0.13" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_136" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></3><2 type="str_if" xmlType="array"><1 value="str_brock" mode="str_movement" type="str_wait" xmlType="object" /><0 type="str_move" sprite="str_brock" xmlType="array"><1 value="str_left" type="str_direction" xmlType="object" /><0 duration="num_0.26" autoAnim="bol_true" autoDirection="bol_true" type="str_moveAbsolute" xmlType="object"><position y="num_112" x="num_152" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></2><1 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.skip" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_jennyLostPic" xmlType="variable" /></condition></6><5 type="str_if" xmlType="array"><26 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_ask.outlaws" xmlType="variable" /></condition></26><25 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Check where the tracks lead.\!
They&apos;re probably hiding somewhere." type="str_textbox" xmlType="object" /></25><24 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  If it&apos;s them yellow-bellied \#ff0000outlaws,\##\.
  I bet they skittered off in a hurry.\!
  They probably left tracks behind." type="str_textbox" xmlType="object" /></24><23 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></23><22 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><21 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  How can I find her?" type="str_textbox" xmlType="object" /></21><20 type="str_move" sprite="str_player" xmlType="array"><0 type="str_appearance" xmlType="object"><value isAnimating="bol_false" delay="num_4" animType="str_yoyo" pose="num_0" rows="num_2" columns="num_4" frame="num_1" frames="num_3" direction="num_3" directions="num_4" charset="str_charset\poke_ash.png" xmlType="object" /></0></20><19 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><18 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Lots o stuff&apos;s been
  disappearin&apos; lately.\.  Even pokemon.\!
  I reckin the Rock Gang&apos;s involved." type="str_textbox" xmlType="object" /></18><17 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></17><16 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><15 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.K\2-Kidnapped!?" type="str_textbox" xmlType="object" /></15><14 type="str_move" sprite="str_player" xmlType="array"><0 type="str_appearance" xmlType="object"><value isAnimating="bol_false" delay="num_4" animType="str_yoyo" pose="num_1" rows="num_2" columns="num_4" frame="num_1" frames="num_3" direction="num_1" directions="num_4" charset="str_charset\poke_ash.png" xmlType="object" /></0></14><13 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><12 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  I think she got kidnapped." type="str_textbox" xmlType="object" /></12><11 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></11><10 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><9 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  Do you think she got lost?" type="str_textbox" xmlType="object" /></9><8 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Hmm\..\..\.. This is bad." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_this" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></6><5 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  You mean [misty]?\!
  We were in the desert last night and
  she kinda\2.\..\.. disappeared." type="str_textbox" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Where&apos;s your under-dressed friend?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.skip" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_mistyCaptured" xmlType="variable" /></condition></5><4 type="str_if" xmlType="array"><23 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_quest1" xmlType="variable" /></condition></23><22 type="str_move" sprite="str_player" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></22><21 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  \.Sure,\. I guess I can
  deliver it for you." type="str_textbox" xmlType="object" /></21><20 type="str_if" xmlType="array"><7 type="str_if" xmlType="array"><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  \.Woot!\.
  I can&apos;t wait!" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_brock" xmlType="array"><1 walkSpeed="num_0.13" duration="num_0.13" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_16" x="num_0" xmlType="object" /></1><0 walkSpeed="num_0.13" duration="num_0" autoAnim="bol_false" autoDirection="bol_false" type="str_moveRelative" xmlType="object"><position y="num_-16" x="num_0" xmlType="object" /></0></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></7><6 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><5 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  \.Um\..\..\.. \s2we don&apos;t\2 \s1get very good
  mail service in Pewter.\! And it&apos;s urgent.\!
  And I&apos;ll reward you when you get back." type="str_textbox" xmlType="object" /></5><4 type="str_move" sprite="str_this" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  Wait a second.\. This sounds
  suspiciously like a pointless side-quest.\!
  Why can&apos;t you just mail it?" type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></1><0 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></20><19 message="str_" type="str_comment" xmlType="object" /><18 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_80" text="str_\s0
\mYou recieved a letter." type="str_textbox" xmlType="object" /></18><17 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[RAM_F.items.addItem(letter)]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></17><16 name="str_" volume="num_100" loop="bol_false" file="str_sound\getItem.mp3" type="str_sound" xmlType="object" /><15 message="str_" type="str_comment" xmlType="object" /><14 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Yeah, I know.\2
  Bring this letter to the person wearing
  a blue skirt and a red shirt." type="str_textbox" xmlType="object" /></14><13 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></13><12 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><11 type="str_move" sprite="str_player" xmlType="array"><0 value="bol_false" type="str_anim" xmlType="object" /></11><10 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[ash]:  What a coincidence!\.
  I&apos;m from Pallet town!" type="str_textbox" xmlType="object" /></10><9 type="str_move" sprite="str_player" xmlType="array"><0 value="bol_true" type="str_anim" xmlType="object" /></9><8 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  \.Relax,\. I just need you to deliver
  something to Pallet town for me." type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_this" xmlType="array"><0 value="str_up" type="str_direction" xmlType="object" /></6><5 type="str_if" xmlType="array"><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 type="str_move" sprite="str_brock" xmlType="array"><0 value="bol_false" type="str_anim" xmlType="object" /></2><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  I sure hope so!" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_brock" xmlType="array"><1 value="bol_true" type="str_anim" xmlType="object" /><0 value="str_this" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></5><4 type="str_if" xmlType="array"><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  Is this going to be like last time?" type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></4><3 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  I was wondering if you could
  do something for me." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.skip" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_0" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_quest1" xmlType="variable" /></condition></4><3 type="str_if" xmlType="array"><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Please bring that letter to Pallet town.\!
  It&apos;s for the person wearing the 
  blue skirt and red shirt." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.skip" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_quest1" xmlType="variable" /></condition></3><2 type="str_if" xmlType="array"><12 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_-1" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_quest1" xmlType="variable" /></condition></12><11 type="str_if" xmlType="array"><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  Don&apos;t you dare!" type="str_textbox" xmlType="object" /></7><6 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_this" type="str_lookAt" xmlType="object" /></6><5 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><4 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Hee hee!\. Don&apos;t say that too loud
  or I reckin I&apos;ll have to confinscate it." type="str_textbox" xmlType="object" /></4><3 type="str_move" sprite="str_this" xmlType="array"><0 value="str_misty" type="str_lookAt" xmlType="object" /></3><2 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><1 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[misty]:  \.Wow...\2
  I thought I was the only one who
  kept a porn stash." type="str_textbox" xmlType="object" /></1><0 type="str_move" sprite="str_misty" xmlType="array"><0 value="str_down" type="str_direction" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.misty" xmlType="variable" /></condition></11><10 type="str_if" xmlType="array"><1 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><0 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_0" text="str_[brock]:  Sweet!" type="str_textbox" xmlType="object" /></0><condition xmlType="array"><2 value="str_undefined" xmlType="variable" /><1 value="str_!=" xmlType="variable" /><0 value="str_party.brock" xmlType="variable" /></condition></10><9 value="num_0.1" mode="str_time" type="str_wait" xmlType="object" /><8 message="str_" type="str_comment" xmlType="object" /><7 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_81" text="str_\s0
\mYou recieved Fan art!" type="str_textbox" xmlType="object" /></7><6 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_[RAM_F.items.addItem(fan_art)]" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_" xmlType="variable" /></condition></6><5 name="str_" volume="num_100" loop="bol_false" file="str_sound\getItem.mp3" type="str_sound" xmlType="object" /><4 message="str_" type="str_comment" xmlType="object" /><3 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Anyway,\. here&apos;s the reward like I promised.\!
It&apos;s from my personal stash." type="str_textbox" xmlType="object" /></3><2 target="str_HUD" waitForEnd="bol_true" depth="num_-1" name="str_" linkage="str_swf\textbox.swf" type="str_swf" xmlType="object"><data typeDelay="num_1" skipKey="num_16" closeOnSpace="bol_true" closeOnClick="bol_true" background="str_swf\win_default.png" face="str_" typingSound="str_" _y="num_160" text="str_Jenny:  Thanks fer deliverin&apos; the letter.\!
  She&apos;s been hankerin&apos; for a copy
  of that picture." type="str_textbox" xmlType="object" /></2><1 type="str_move" sprite="str_this" xmlType="array"><0 value="str_player" type="str_lookAt" xmlType="object" /></1><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_true" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.skip" xmlType="variable" /></condition></0><condition xmlType="array"><2 value="str_2" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_pew_quest1" xmlType="variable" /></condition></2><1 message="str_" type="str_comment" xmlType="object" /><0 update="bol_false" type="str_setVariable" xmlType="object"><condition xmlType="array"><2 value="str_false" xmlType="variable" /><1 value="str_=" xmlType="variable" /><0 value="str_this.skip" xmlType="variable" /></condition></0></talk></scripts><initialAppearance isAnimating="bol_false" delay="num_5" animDirection="num_1" animType="str_yoyo" rows="num_1" 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