| Game Editor: Level Browser |
File Browser
| This menu allows you to create, edit, and move levels. All level files exist in a folder called "levels" This menu allows you to browse the contents from within the editor.
Making a new level
| Right-click a folder and select "New..." Alternatively, you can also press CTRL+N. After giving the level a name, the editor will open up into map-edit mode.
Opening a level
| Double-click a level. Alternatively, you can right-click and select "Open..." The editor will then open the map-editor.
| NOTE: If you open another level while one is already open, it'll automatically be saved. To revert any changes made to the current level since its last save, simply re-open it. The current level is also automatically saved when you quit the program.
Moving a level
| You can drag-and-drop a level or folder to another folder. You can also cut, copy, and paste them. You can duplicate a level or folder by
| copying and pasting to the same location. NOTE: If you move a level, the game will need to be updated to use the new location. For instance, the game's starting location may need to be updated. And teleport commands in RPG's would also need to be updated.
| Last updated: January 21, 2010 |