| Sprite Editor: Overview |
Remember: You can't undo
| Be careful when deleting sprites. If you make a mistake, double-click the level in the file browser to reload it from the last time it was saved.
Creating a sprite
| First, select what kind of sprite you want to create from the drop-list above the sprite list. Then, double-click the map where you want the sprite to be placed. Every game has different sprites.
Selecting sprites
| To select a sprite, click its red rectangle, or select its name in the sprite list on the right.
Sprite list
| To select a sprite, click its red rectangle, or select its name in the sprite list on the right.
Moving a sprite
| Just click and drag a sprite to move it. If you have overlapping sprites, you can use the sprite list to select a sprite. To move it, click & hold on an empty area of the map and drag. You can also use the position steppers in the sprite's options to adjust its position precisely.
| NOTE: The editor doesn't adjust how sprites overlap, because it usually doesn't matter. Each game handles overlapping in different ways. RPG's adjust the overlapping based on each sprite's location. If a sprite is slightly below or to the right of another sprite, it'll appear in front of it.
Deleting sprites
| To delete a sprite, select it from the map or sprite list, then press the BACKSPACE or DELETE key. Be careful, there's no "undo" command.
Copying sprites
| You can use the clipboard to copy and paste sprites, even between levels. To do it, selecty a sprite and press CTRL+C. Then move the mouse cursor to where you want the copy and press CTRL+V. If snapping is on, the new sprite will appear in the narest tile. Otherwise, it'll be centered on the mouse cursor. If you want the new sprite to overlap the old one, move the mouse cursor off the map and press CTRL+V.
| Last updated: January 23, 2010 |