*talk =
	floor-collision, erase-tile-1, reveal-sprites, erase-scanner,   break-anim, player-claw
*laser =
	floor-collision, erase-tile-1, reveal-sprites, erase-scanner,   burn-anim
*player-spawn / *jump-land / ~cartMove =
	floor-collision, erase-tile-1, reveal-sprites, erase-scanner,   break-anim

*hidden item scanner overlay