RAM_F.copySprite( spriteName, storePath );
RAM_F.copyObject( src_path, dest_path );
setRam( ram_xml );
RAM_F.removeText( removeThis, fromThis )					Returns a copy of a string with all instances of the specified text removed
RAM_F.hasText( findThis, inThis )										Determines whether or not a specified string appears within another specified string
RAM_F.removeArrayItem( varPath, index )					Removes an element from an array.  Splices out the element at the specified index from the array specified by varPath
RAM_F.array.remove  =  removeArrayItem					
RAM_F.makeObjectString( objectPath )			(Reads an object at the specified path and returns a string of key:value pairs, which can later be placed into {} to create populated objects.  (omits child arrays and child objects)  This can also be used to read pokemon objects and send their data to scripted battles like so {[dataString]}