{
	"default":{
		"width":"32",
		"height":"32",
		"debug":"false"
	},
	"description":"This causes scrolling to always follow the player. \nThis changes the way the camera scrolls to use \"camera trap\" behavior, which means that small player movements won't cause scrolling but large movements will. The \"width\" and \"height\" settings alter this sensitivity. Larger values mean more movement is needed to cause scrolling. The \"debug\" setting will display the camera trap's hitbox.",
	"placeInto":"OVERLAY",
	"name":"cameraTrap",
	"waitForEnd":false
}