		* EDITING *
Write:
	bool:"playerControl"	true = can control

read:	(editing)
	bool:"playerControl"	set radio buttons




		* VIEWING *

read:	(editor preview - single line)
Display:  "player control is ON"
	bool:"playerControl"	shown


read:	(tool tip)
---




		* GAMEPLAY *

read:	(game engine - Execution)
	bool:"playerControl"	If ON, skip key detection.

