		* EDITING *
Write:
	string:"targetVariable"		stored as string
	number:"operatior"		stored as number
	string:"newValue_vs"		stored as string

read:	(editing)
	string:"targetVariable"		fed to textField
	number:"operatior"		sets the DropList
	string:"newValue_vs"		fed to textField as string



		* VIEWING *

read:	(editor preview - single line)
Display:  Equation  (  SRC [operator] ValueScript  )
	string:"targetVariable"		Shown
	number:"operatior"		Shown
	string:"newValue_vs"		Shown

read:	(tool tip)
---



		* GAMEPLAY *

read:	(game engine - Execution)
	string:"targetVariable"		Sets variable reference  (if possible)
	number:"operatior"		Selects action
	string:"newValue_vs"		evaluated into a single Number or a String
		SRC:String + New:String + (valid operator) = string
		SRC:String + New:Number + (valid operator) = string
		SRC:Number + New:String + (valid operator) = string
		SRC:Number + New:Number = number
		  else:  ERROR

