number:"width"			sets the map's width
number:"height"			sets the map's height
string:"chipSet"			filename of chipset this map uses
2D Array:"tileUpperImage"	stores chipSet index of each tile (layer 2)
2D Array:"tileLowerImage"	stores chipSet index of each tile (layer 1)
2D Array:"tileTerrain"		stores terrain index of each tile
1D Array:"defaultTerrain"	stores default terrain of each tile in the
					tilePalette (chipSet independant!)


* EDITOR *
bool:"active"			whether the map editor itself is active
bitmap:"chipSet_pic"		contains loaded tile palette image
bitmap:"chipTerrain_pic"	displays default terrain values of each chipSet tile
bitmap:"upperMap_pic"		displays upper tile graphics
bitmap:"lowerMap_pic"		displays lower tile graphics
bitmap:"mapTerrain_pic"		displays terrain values of each map tile
bitmap:"eventIcons_pic"		displays the locations of all events on the map
number:"selectedTerrain"	terrain you're placing  (terrain index)
number:"selectedTile"		tile you're placing  (chipSet palette index)
number:"selectedTileTerrain"	terrain of the tile you're placing  (terrain index)
number:"mapTileX"			selected tile on the map
number:"mapTileY"			selected tile on the map
number:"mapTileWidth"		width of the map, in tiles
number:"mapTileHeight"		height of the map, in tiles
number:"mapScreenWidth"		width of the map, in pixels
number:"mapScreenHeight"	height of the map, in pixels
number:"selectedEvent"		Index of currently selected event
number:"editMode"			tile mode,  terrain mode,  event mode
bool:"modeUpperLower"		sets which layer you place tiles on.	(false = lower, true = upper)
bool:"detectKeys"			sets whether to detect keystrokes (SPACE)
number:"selectedEvent"		Index number of the selected event.	(-1  =  no event selected) (set by mapPane_mc)
number:"copyEvent"		Event object to paste as a new event. (actual data, not a reference)
