Watching over the real world is a heavy burden.
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… But’s she’s a big girl. She can handle it.
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It’s International Renamon Appreciation Month baby! Time to whip up something using my patented foolproof fan-art formula.
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Character + Boobz = Art!
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Inspiration
Created by: Bigdad
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I know its complicated but bear with me.
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Now to see what the art-machine barfs up… that machine being a wooden pencil and my own two hands.
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Now to calculate the intended size of the sprite based on the smallest detail that I want to be visible.
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So if this part is 16 pixels and I want it to be 1 pixel, I divide the size of the current picture down to 1/16.
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And then the usual process of doubling that size and inking it in an ancient pirated version of Paint Tool Sai.
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… then shrinking down those clean vector lines to half size using bilinear scaling in a pirated version of Photoshop.
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Then tracing over my own lines in Aseprite. Yeah yeah, I know… tracing is cheating.
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Now add color.
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Now add skill.
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At first I tried crunching down the color palette using Pixelover, but the gloves tended to lose a lot of detail and Renamon’s nipples kept losing their color.
15 colors
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Noooo… my nipples! Let’s take direct control of what’s happening instead.
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To achieve this I broke up each color area into separate pictures and generated different palettes for each of them. This way I can control exactly how many colors each one gets and therefore how detailed it is. The downside of this approach is that colors won’t get reused in different parts of the picture.
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And then I made some final adjustments by hand.